Video Tutorials
Let me make you a Promise! If you are NOT able to produce Professional Quality Graphic Designs (and Social Media videos) in the 30 days after taking this course, I'll refund you every penny!
This is a bootcamp. You will survive it more easily than military bootcamp, but it requires serious work on between-class projects during solitary confinement in July heat.
The Experience Lighting Masterclass takes you on-set and behind the scenes with feature-film DP Shane Hurlbut ASC, as he teaches you powerful lighting principles and techniques for all your filmmaking projects. Attain the highest level of visual artistry by learning to unleash the power of your camera and mastering the manipulation of light.
Join Hollywood DP Shane Hurlbut ASC as he guides you through his complete cinematography playbook. This comprehensive workshop covers both theory and practical application of lighting, lensing and composing scenes, giving you unlimited on-set and behind-the-scenes access with Shane.
This course is suitable for anyone who wants to learn more about Picsart, doesnt matter if you are a complete beginner or even if you are already familiar with Picsart. In this course I will cover the basics of Picsart, all the tools and features you can use and even how to apply them in your project and also some advance, professional techniques that you can use in Picsart.
I've edited all of my videos with Adobe Premiere Pro and so I'll be teaching you how to edit stunning videos for YouTube in Premiere Pro without all of the unnecessary complexity that you'll find in other courses.
Skillshare – Modern Interior Visualization Workshop | In this tutorial, I tried to divide it into five parts in order to explain everything completely.
Welcome to the Hard-Surface Rigging in Blender course. This is the beginner's guide to mechanical rigging in Blender, presented by rigging and animation guru Jeannot Landry and co-produced by the Creative Shrimp team.
Have you ever created a game prototype that was really cool but as you have started building on it every new feature seemed to introduce bugs in the old code? Or maybe this 1 feature that you had in mind and thought as being 2h of work to implement ended up taking 2 weeks? If this sounds familiar I encourage you to take a look at this course. In this course we will learn best practices for programming games. We will focus on the general game
This is a FREE series of tutorials each focussing on a different head character and hopefully teaching you a few techniques from the very basics of Navigation & Sculpting through to creating essentially any form you can think of via the power of Voxels & Remeshing.
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2020-08-10

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