Author Alex
Rigging Techniques Cartoon to Realistic
Building a robust and solid baseRig and learn tips and techniques as well as production proven workflows along the way.
Author Alex
2021-10-17
0
CGCircuit – Applied Houdini – Rigids III version 2.0
Applied Houdini is here with a spectacular new version of Rigids III – Vehicle deformation! In this lesson we’ll tackle everything that goes into making high quality vehicle destruction, from deforming metal to spinning axles. Along the way, demos and breakdowns make advanced topics easy to understand before they are implemented in practice. Constraints in particular will be explored in depth, especially understanding how they’re working under
Author Alex
2021-10-3
0
Houdini Vellum Creature Setup
A multi-layer Houdini vellum cloth creature setup from beginning to end. Starting with an alembic and ending with an alembic. Troubleshooting the difficult and fussy parts of the simulation, point-deforming back to the renderable mesh, cache-blending sims, and shape fixing the final geometry.
Author Alex
2021-09-18
0
The Faroe Islands in Houdini
In these 17+ hours, you will dive deep into Houdini environment creation´s powerful tools and possibilities.
Author Alex
2021-09-10
0
Aggregation - Rigid body Self Assembly
In this 6.5 hour intermediate to advanced level course we're going to learn how to fracture and explode any object and then dynamically assemble it back together. EPIC.
Author Alex
2021-07-31
0
CGCircuit – Disintegration Effect II
Here is The Disintegration Effect 2 | The Skull | In this lesson we're gonna build a full setup and extend the technics from the first part to rigid body simulation. We are going to learn tips and tricks that I'm using in production such as advanced custom collision and clustering. I've prepared a lot of different exemple to have a good undestanding about velocity calculations, rotation by quaternion, displacment, timestep and grain
Author Alex
2021-03-28
0
CGcircuit – VDB Fracturing in Houdini
In this course, you will learn how to create high-resolution organic destructions with Houdini’s VDB system. This way of working will allow you to simulate RND faster without having a super-powerful computer.
Author Alex
2021-03-27
0
CGCircuit – Mastering Nuke Vol. 5
In this online course, you are going to learn some of the most important techniques to paint out, roto and track in Nuke. This is the bread and butter of compositors. This course will teach you those techniques that will give you the feeling that there are no limitation to image manipulation. Rotoing, tracking, painting could seem a bit fastidious, but with the rights tools and the right workflow, you’ll see that it is actually not that hard,
Author Alex
2021-03-26
0
CGCircuit – Mastering Nuke Vol. 3
Hi everyone, welcome to this new course on CGCircuit, “Green Screens and Blue Screens Keying In Nuke”. In this tutorial, you'll learn the proper workflow and the right tools to achieve green screen and blue screen removal in Nuke. Chroma keying could be a challenging thing if you don’t know where to start. Well, follow me in this practical approach to creating a shot that will teach you the fundamentals of chromakeying in Nuke. This is not, just
Author Alex
2021-03-26
0
CGCircuit – Mastering Nuke Vol 2
In this tutorial, you'll get to learn the powerful 3D functions of Nuke. Geometry creation, shading, lighting, animation, camera projection and more. We will use Nuke’s 3D abilities to create an animate matte-painting. To learn compositing, you need practice, and here, you’ll be able to apply those skills on a stunning concrete example. In addition, following this course will teach you the techniques and workflows used by major visual effects
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