Video Tutorials

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Author Alex
2016-03-19
4
Texturing a Game Character in Substance Painter and Designer
Video сourse: Texturing a Game Character in Substance Painter and Designer In this course, you’ll learn how to texture a character for use on multiple game engines and speed up your workflow. Speed up your texturing workflow and create fascinating, detailed characters at the same time. In Texturing a Game Character in Substance Painter and Designer, you’ll learn how to texture a character for use on multiple game engines. You’ll create
Author Alex
2016-03-15
0
Lynda – Rhino: Introduction to T-Splines
MP4 1280x720 | 4h 07m | ENG | Project Files | 1.38 GB
Author Alex
2016-03-14
3
Exploring Animation Principles in 3ds Max 2011
Exploring Animation Principles in 3ds Max 2011 Includes next video tutorials: Exploring Animation Principles in 3ds Max 2011 Exaggeration Exploring Animation Principles in 3ds Max 2011 Secondary Action Exploring Animation Principles in 3ds Max 2011 Staging Exploring Animation Principles Solid Drawing Making Game Environments with 3ds Max
Author Alex
2016-03-1
0
Tutsplus – Create Product Mock-Ups in Adobe Photoshop
MP4 1280x720 | 1h 32m | ENG | Project Files | 980 MB
Author Alex
2016-02-26
0
Tutsplus – Surreal Digital Painting
MP4 1280x720 | 1h 27m | ENG | Project Files | 972 MB
Author Alex
2016-02-25
2
O’Reilly – Learning Anime Studio Pro 11 Training
MP4 1280x720 | 10h 26m | ENG | Project Files | 2.55 GB
Author Alex
2016-02-24
5
Gumroad – Hulkbuster by Romain Chauliac
MP4 1920x1080 | 25h | ENG | Project Files | 20.8 GB
Author Alex
2016-02-23
0
Udemy – Digital Art 101 : From Beginner to Pro
MP4 1280x688 | 14h 30m | ENG | 2.02 GB
Author Alex
2016-02-22
4
Gumroad – Fuze 01 – Maya Modeling Workflow from Scratch
Gumroad – Fuze 01 – Maya Modeling Workflow from Scratch
Author Alex
2016-02-20
0
Advanced Modeling Techniques With Fusion 360
Advanced Modeling Techniques With Fusion 360 In this tutorial series we will use the powerful modeling tools available in Fusion 360. Solid body modeling offers several distinct advantages for hard surface applications not available in more traditional modeling tools, like Maya and ZBrush. This tutorial series will demonstrate a variety of strategies and workflows to creating highly detailed and accurate hard surface models. Over the course, we
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