Video Tutorials
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Video сourse: Texturing a Game Character in Substance Painter and Designer In this course, you’ll learn how to texture a character for use on multiple game engines and speed up your workflow. Speed up your texturing workflow and create fascinating, detailed characters at the same time. In Texturing a Game Character in Substance Painter and Designer, you’ll learn how to texture a character for use on multiple game engines. You’ll create
MP4 1280x720 | 4h 07m | ENG | Project Files | 1.38 GB
Exploring Animation Principles in 3ds Max 2011 Includes next video tutorials: Exploring Animation Principles in 3ds Max 2011 Exaggeration Exploring Animation Principles in 3ds Max 2011 Secondary Action Exploring Animation Principles in 3ds Max 2011 Staging Exploring Animation Principles Solid Drawing Making Game Environments with 3ds Max
MP4 1280x720 | 1h 32m | ENG | Project Files | 980 MB
MP4 1280x720 | 1h 27m | ENG | Project Files | 972 MB
MP4 1280x720 | 10h 26m | ENG | Project Files | 2.55 GB
MP4 1920x1080 | 25h | ENG | Project Files | 20.8 GB
MP4 1280x688 | 14h 30m | ENG | 2.02 GB
Gumroad – Fuze 01 – Maya Modeling Workflow from Scratch
Advanced Modeling Techniques With Fusion 360 In this tutorial series we will use the powerful modeling tools available in Fusion 360. Solid body modeling offers several distinct advantages for hard surface applications not available in more traditional modeling tools, like Maya and ZBrush. This tutorial series will demonstrate a variety of strategies and workflows to creating highly detailed and accurate hard surface models. Over the course, we
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