Video Tutorials
An introduction to the principles of rigging, applied to simple objects and scenarios. In order for any 3D animation to happen, riggers (Character Technical Directors) take a completed character or prop model and use the concepts learned in this class to prepare it for deformation and action. Riggers insert bones (joints) into the character and refine the shapes and control systems so the character can act. Students learn basic rigging concepts
Master High Poly Modeling in Blender 2.8 in one of the best online 3D graphics courses at Kaino University.
Creo is a suite of Computer-aided design (CAD) apps supporting product design for discrete manufacturers and is developed by PTC. Creo is part of a broader product development system developed by PTC.
Learn how to take better portraits of the locals when you are traveling! Join Scott Kelby and Rick Sammon as they teach you a progression of techniques that you can use to make your travel photos come alive by including people in the scenes you capture. Scott and Rick start the class with a discussion of their favorite gear, and then jump right into giving you the tools you need to come back home with photos you are proud of and really show the
In this course, Saturday Night Live film unit Editor Adam Epstein shows you exactly how he takes a project from an empty timeline to a network broadcast in under 24 hours. Combining all elements of post production including sequencing, audio, motion graphics and compositing, Adam shares his tips, techniques and theories to maximize your results on any project.
In this tutorial I cover the fundamental aspects of setting up a massive open world with UE4 using World Composition. I test everything on a 16km² landscape but the techniques showcased can be used for a 256km² landscape should you wish. Everything you see is procedually placed, only the animals have been manually placed for the cinematic.
Modular Kits are an essential workflow that every environment artist should possess and understand. Whether you are creating an interior or exterior environment, this technique will greatly speed up your world building process. In this fundamental series, Luan Vetoreti will break down every step, explaining how you should approach the creation of modular assets, why it’s set up this way and even demonstrate how to use them together to create a
Lighting is one of the most important aspects of creating art and often the first aspect overlooked. In this tutorial Florent Tunno, will provide you the knowledge required to understand the tools and how to use them correctly, and break down the 5 fundamental pillars of lighting inside of Unreal Engine 4; Directional Light, Skylight, Post Process Volume, Volumetric Fog, and Lightmass Importance Volume.
In this Course you'll learn how to create Pinball games with Unity Engine. Physical games are loved by a lot Players all over the world. I will show you step by step how you can create Pinball Maschines.
Everything you need to know about Adobe Photoshop CC 2020 go from a basic to advanced user using Adobe Photoshop CC 2020
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