Video Tutorials
Building upon our successful series of effects-based Flame courses, this course changes tack and focuses on graphics design. Taught by Rob O’Neill, this offering aims to help Flame artists take their design skills to the next level through a variety of projects.
“Only seeing is boring” once someone told me that and it was that moment when I started to learn how to be a Digital Artist. if that phrase also get into you and you want to learn how to create characters of all kind for television, movies or video games, then i’m sure that you will love this course. This course is designed so that step by step you learn how to give shape to your own characters.
The Adobe Dimension course is for the people that want to learn 3D design because in this course you will learn the basics in dealing with shapes angles colors lights and all the 3D related basics.
This series is a video companion to the article "ZBrush 4R8 New Features: Sci-Fi Energy Gun", featured in InCG Magazine issue #32, compiled from my twitch stream at www.twitch.tv/pavmike . We break down the creation process of this weapon, from blockout to the textured in game asset, utilizing a number of new features found in ZBrush 4r8. 41 videos, almost 3.5 hours of content!
This nearly 10-hour long course led by Chad Ashley covers the entire process of building a high-end render for a beverage client from start to finish. In this course, Chad shows us a step-by-step method for creating a highly photorealistic render of a beer can using Redshift and X-Particles (for an impressive condensation look) - as well as lighting, texturing, using takes for versioning, and how he handles the client side and final deliveries
This is a full real time walk through of me setting up a landscape for an illustration in UE4 using the assets I have made. I go through the fundamentals of picture making and composition as well as story telling and making an image appealing. As well as the process of creating illustrations from 3d assets and diorama set ups and how to take full advantage of UE4 as an illustration tool.
This is a full real time walk through of me setting up a landscape for an illustration in UE4 using the assets I have made. I go through the fundamentals of picture making and composition as well as story telling and making an image appealing.
I will share with you my techniques for sketching in 3D using ZBrush, from basics to advanced.
This course teaches body rigging. Students build on the basic concepts and learn more complete full body rigging. Rigging controls like forward/inverse kinematics, twisting, and world/local constraints are added for ease of use during posing. Then shapes and customizations are applied to refine deformations. Student learn about multiplier attributes, lattices, wrap, nonlinear, and wire deformers, beginning Python scripting, ribbons, follicles,
Unreal Engine 4 and Daz Studio are outstanding, freely available animation programs that allow you to create stunning character animations like a professional. This course uses high-quality Daz 3D characters to teach you how to export any morph target of your choice from Daz Studio and use it in Unreal Engine 4.
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2020-07-24

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