Video Tutorials
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Join Jeff Watts and Doug Stambaugh in this long anticipated phase as we start to understand the basics of inking to help cultivate superior dexterity, foresight and design. This phase of inking will start with introductions to inking through the use of ball point, technical and brush pens. Next, we will start to break down the basics of quill and brush inking through technical exercises to learn concepts such as cross hatching, line weight, tone
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In Bridgman’s Anatomy, you will learn how to study the works of George Bridgman, using the book George Bridgman’s Complete Guide to Drawing from Life. You will look at converting Bridgman’s scratchy, chaotic drawings into clean tonal interpretations, focusing on basic forms and shapes, as well as basic anatomical origins and insertions. You will then use photos of bodybuilders to extrapolate the Bridgman information, while also looking at the
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In this course we will create a female body and head from scratch. I will explain in detail about the proportions, muscles, bones and forms, visible on the surface, without the complication of using all the Latin names, although we will get to know the most important ones. As a bonus we will make a male body out of the female one, to better explain the differences between them. I will also pay attention to the most common mistakes made.
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Create an animated character and master the profession of Motion Designer from scratch. Motion Graphics for beginners and pros.
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In this Blender course learn how to create realistic clouds with Blender 2.8 and the Eevee render engine. Discover the power of Blender's Shader Editor for generating volumetric clouds.
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This is a comprehensive portrait pencil drawing tutorial with a whole range of techniques to help you with any portrait pencil drawing you will drawing in the future. Complete demonstration of the portrait sketch, finish a drawing with a final touch-up to obtain a realistic three-dimensional effect of all elements.
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This course is designed to create the workflow which will automatic update the data (BOQ) in the Excel by using Autodesk Revit 2017 and Dynamo 2.0.
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Gumroad – Environment Design Basics – Bundle Paick Series 1 – 4! (ENG/RUS)
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In this course, the audience will learn about gameplay programming in Unreal Engine 4, using examples from the well-known Real Time Strategy (RTS) genre. They will become familiar with how thestructure of the Unreal Engine is quite versatile, and can be used to create many kinds of games. Beginning with implementing an RTS-style free roaming camera from scratch, the course will then move into selecting Non-Playable Characters (NPCs) through
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In this course, you will learn about gameplay programming in Unreal Engine 4, using examples from the well-known Real Time Strategy (RTS) genre. You will become familiar with how versatile the structure of the Unreal Engine is, and how it can be used to create many kinds of game. Beginning with implementing an RTS-style free roaming camera from scratch, you will then move on to selecting Non-Playable Characters (NPCs) through mouse input, and
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