Video Tutorials
Patreon – Chair with only white environment Johannes Lindqvist. Patreon tutorial with Johannes Lindqvist creating a 3D model and render in 3ds Max.
New Masters Academy – Fundamentals of Tattoo Design with Louise Gasca (Live Class) In this two-day weekend Live Class, guest instructor Louise Gasca will teach you how to recognize and draw tattoo designs in the American Traditional style. American traditional tattoos, also known as “old school” tattoos, are characterized by their clean black outlines, vivid colors, and minimal shading. It is also one of the most popular tattooing styles today.
Gumroad – Female Modular Anatomy. On the tutorial you will find 2 videos, one explaining a little bit the breakdown of how I achieve the pose of the model, with some Tips to consider in order to display the anatomy sculpture and the speed posing where you can see how Modular anatomy helps me again to achieve the pose. There are three ZTL files, with the model in T-pose, a posed version with all the subtools and a Dynamesh version to see the end
New Masters Academy – Dynamic Gesture Drawing with Joshua Jacobo (Live Class) January 2022 In this Live Class, NMA founder Joshua Jacobo will host an overview of NMA instructor Glenn Vilppu’s 8-week course, Dynamic Gesture Drawing. You will watch the lesson chapters for each week, complete the assignments and submit them. Each week Joshua will go through and give live critiques of the submitted assignments and discuss the important principles
ArtStation – Vertical Drill Tutorial. This is a full process of modeling, unwrapping, and texturing a vertical drill in the lovely blender and substance painter! You should have basic knowledge of these software to follow up correctly. Tutorial Contents: Modeling 3+ hours of modeling process of the vertical drill in the blender, everything is clear, and you can follow up easily on the modeling process. UV In this part, we use the most powerful
Experience Points – Composition in Game Worlds by Karen Stanley. Game worlds are a result of multiple departments working together on the same goal and ensuring that the end product is visually appealing, informative and fun can be difficult. Understanding how composition works in game worlds and not only an image is extremely important and in this tutorial Karen Stanley, will explain why composition is so vital, how to correctly use it and even
Learn to build a first person shooter game from start to finish using Unreal Engine 5's blueprint system What you'll learn How to create a first person character with arms, movement mechanics and more How to create and stylise a HUD with a health bar, ammo counter, stamina system and crosshair How to build both flying robot and soldier enemy artificial intelligence How to implement detailed combat with professional visual and audio effects
Develop a strong foundation in AutoCAD through hands-on experience What you'll learn Create, modify, and publish your own AutoCAD drawings, layouts, and plans You will be able to take a project from start to finish using every available tool or drawing technique Learn to draw section views from absolute scratch Draft your thoughts down on paper Imagine your dream house and sketch it Requirements Prior to your learning this course, you will need
New Masters Academy – Perspective I with Erik Olson (Live Class) April 2022. In this 12-week Live Class, master draftsperson Erik Olson will guide you through the foundations of linear perspective. You will learn how to measure, plot, and problem solve using the principles of perspective. Erik will teach you how to interpret perspective from photography and masterworks. You will explore how the Old Masters utilized perspective as a tool for
The Gnomon Workshop – Enemy Creature Design for Games: FLESH-TEK – Vol. 1. When it comes to designing an enemy boss character for a game, where do you begin? For J.P. Targete, the answers lie in the process itself. In this 4-hour workshop, J.P. explores, discusses, and demonstrates how to design an enemy/boss creature design, from ideation sketch through to the finished concept design using Photoshop. In FLESH-TEK — Vol. 1, you will learn all
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