Video Tutorials
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Sakimi Chan – Patreon Term 127 | 2.69 GB
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Sakimi Chan – Patreon Term 124 | 4.38 GB
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Sakimi Chan – Patreon Term 126 | 3.73 GB
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Learn Unity in C# & Code Your First 2D and 3D Video Games for Web, Mac & PC.All you need to know to master Unity.
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Sakimi Chan – Patreon Term 125 | 3.56 GB
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In this three part series, Chris Legaspi covers everything you need to know about beginning portrait drawing, from start to finish. In this first lesson of the series, Chris goes over the steps to take in the planning phase of your portrait drawings. He will begin with a thorough lecture that covers the first two steps in his process: Observation and Placement. Chris will demonstrate these steps by analyzing a variety of different model
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A full run through of creating an organic sculpture from scratch in Zbrush. Showcasing my use of array mesh, organic sculpting techniques, and shape composition. Concluding with showing the workflow of transferring the Zbrush sculpture to a low res game engine friendly mesh for posing and rendering in Marmoset.
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Boris FX Silhouette offers powerful tools for masking, rotoscoping, motion tracking, and paint fixing, which are important cornerstones of visual effects compositing. This course provides motion graphics and visual effects artists with a solid introduction to Silhouette, allowing them to quickly master its core tools, functions, and workflows. Instructor Lee Lanier demonstrates techniques such as drawing, editing, and animating masks; isolating
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Let's start with a simple one - with creating basic objects, transforming them, and concluding with more complex ones - color separation, variables, and macro commands.
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A full run through of creating a tilling terrain texture and rock asset set from scratch using Zbrush and Photoshop/Quixel. Showcasing techniques for sculpting rocks in Zbrush and creating terrain in World Machine. Concluding with showing the workflow of transferring the Zbrush sculpture to a low res game engine friendly mesh for texture tilling and rendering in Marmoset.
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