Video Tutorials
Sakimi Chan – Patreon Term 125 | 3.56 GB
In this three part series, Chris Legaspi covers everything you need to know about beginning portrait drawing, from start to finish. In this first lesson of the series, Chris goes over the steps to take in the planning phase of your portrait drawings. He will begin with a thorough lecture that covers the first two steps in his process: Observation and Placement. Chris will demonstrate these steps by analyzing a variety of different model
A full run through of creating an organic sculpture from scratch in Zbrush. Showcasing my use of array mesh, organic sculpting techniques, and shape composition. Concluding with showing the workflow of transferring the Zbrush sculpture to a low res game engine friendly mesh for posing and rendering in Marmoset.
Boris FX Silhouette offers powerful tools for masking, rotoscoping, motion tracking, and paint fixing, which are important cornerstones of visual effects compositing. This course provides motion graphics and visual effects artists with a solid introduction to Silhouette, allowing them to quickly master its core tools, functions, and workflows. Instructor Lee Lanier demonstrates techniques such as drawing, editing, and animating masks; isolating
Let's start with a simple one - with creating basic objects, transforming them, and concluding with more complex ones - color separation, variables, and macro commands.
A full run through of creating a tilling terrain texture and rock asset set from scratch using Zbrush and Photoshop/Quixel. Showcasing techniques for sculpting rocks in Zbrush and creating terrain in World Machine. Concluding with showing the workflow of transferring the Zbrush sculpture to a low res game engine friendly mesh for texture tilling and rendering in Marmoset.
Join Jeff Watts and Doug Stambaugh in this long anticipated phase as we start to understand the basics of inking to help cultivate superior dexterity, foresight and design. This phase of inking will start with introductions to inking through the use of ball point, technical and brush pens. Next, we will start to break down the basics of quill and brush inking through technical exercises to learn concepts such as cross hatching, line weight, tone
In Bridgman’s Anatomy, you will learn how to study the works of George Bridgman, using the book George Bridgman’s Complete Guide to Drawing from Life. You will look at converting Bridgman’s scratchy, chaotic drawings into clean tonal interpretations, focusing on basic forms and shapes, as well as basic anatomical origins and insertions. You will then use photos of bodybuilders to extrapolate the Bridgman information, while also looking at the
In this course we will create a female body and head from scratch. I will explain in detail about the proportions, muscles, bones and forms, visible on the surface, without the complication of using all the Latin names, although we will get to know the most important ones. As a bonus we will make a male body out of the female one, to better explain the differences between them. I will also pay attention to the most common mistakes made.
Create an animated character and master the profession of Motion Designer from scratch. Motion Graphics for beginners and pros.
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