Video Tutorials
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Discover how to use Adobe Animate — the multimedia drawing, layout, animation, and interactive design application — to create rich, expressive animations and interactive content. Instructor Joseph Labrecque covers what you need to know to get up and running with this powerful application, discussing how to create a basic Animate project, work with ready-to-use assets, and share your work.
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Adobe Animate is the focused animation software that takes all the best tools from Flash Professional and bundles them with the Creative Cloud. In this course, learn about the features and enhancements in the latest releases of Adobe Animate by following along with expert Joseph Labrecque. Explore the modern user interface, advanced Onion Skin settings, and GPU-accelerated vector brushes such as Fluid Brush.
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Whether you’re looking to pursue a career in design or photography or just want to enhance the images you take of your family and friends, learning how to use Photoshop is one of the best investments you can make in your work. In this course, Julieanne Kost helps you get up to speed with Photoshop 2021, filtering out the noise and complexity to help you quickly achieve the results you want. Julieanne walks through the fundamentals of digital
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Video Recording Process With Russian voice andEng Sub
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In this video I combined 4 previous videos to demonstrate the whole process to create a cloth asset for games or real-time render presentation. I will guide you and explain methods used to model an outfit in Marvelous Designer, sculpting in Zbrush, retop in Maya, texturing in Substance painter. Video has a written explanation with easy follow.
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In this advanced version of Intro to Substance for Environment Art course, students will learn the context of material creation by importing textures into Unreal Engine 4. Students will learn the process of setting up Master Shaders, including vertex blends and exposing our own parameters to drive interesting effects for our 3D worlds. Students will round up learning how to present and render our final materials and textured assets in
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As for this course, it’s an epitome of the instructor’s modeling experience for over a decade. As a model artist and photographer, the instructor will not only introduce the key to modeling in 3ds Max, but also share his unique perspective on light settings. You will learn to build a high-poly model for hard surfaces, to apply Vray materials and light settings, and to composite images in Photoshop. After this course, you will acquire the
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Danny Barnhart cracks open his simulation secrets with a close look at how to create fizzy fluids in Houdini. Using a champagne flute and a bubbly liquid for this beginner- and intermediate-level demonstration, Danny walks through the entire process of simulating a champagne pour, from the initial setup of the fluid emitter to the final lighting and rendering. The workshop aims to familiarize artists with Houdini’s FLIP Solver as well as
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I will guide you and explain methods used to create outfit with Marvelous Designer. Video has a written explanation with easy follow. Video from exporting to importing in 3ds max and all the settings and rendering etc., are written explaining what to do.
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Being a fully independent Motion Designer has a lot of challenges. You need to know how to handle EVERY part of the process, from creating bids and schedules, all the way through handling the creative execution. If being your own boss sounds appealing to you and you’re ready for the challenge of creating your own visual masterpiece, look no further than this course. By the end of Explainer Camp you’ll have all of the skills necessary to tackle a
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