ArtStation – Creating realistic garment in for games & realtime render. Complete process from modelling to texturing
ArtStation – Creating realistic garment in for games & realtime render. Complete process from modelling to texturing
Level - Begginer to Intermediate
The files you will get:
- 1 HD video
- a pack of used stencils
In this video I combined 4 previous videos to demonstrate the whole process to create a cloth asset for games or real-time render presentation. I will guide you and explain methods used to model an outfit in Marvelous Designer, sculpting in Zbrush, retop in Maya, texturing in Substance painter. Video has a written explanation with easy follow.
Topics covered:
- modeling in MD,
- sculpting in Zbrush
- retopology in Maya
- texturing in Substance painter
In this video I will showcase creating an outfit asset from start to finish!
As a bonus included a pack of custom created stencils.
Download links:
Creating realistic garment in for games and realtime render.part1.rar
Creating realistic garment in for games and realtime render.part2.rar
Creating realistic garment in for games and realtime render.part3.rar
Creating realistic garment in for games and realtime render.part2.rar
Creating realistic garment in for games and realtime render.part3.rar
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