Video Tutorials
Autodesk’s Maya 2020 is the leading 3D application used by artists in digital production across the game, visual effects, commercial, and broadcast industries. Maya’s feature-rich toolset expands with every version and has been reorganized once more in this latest release. Whether you’re completely new to using a 3D computer graphics package, migrating from another 3D application, or an experienced user who just wants to see all the newest
This course with Jay Cummings provides a look into the process of texturing using Substance Painter, taking advantage of its tools and features to create a photo-realistic, game-ready 3D asset. Jay explores the use of resources and accurate references, building up layers of detail based on asset intentions, and how to leverage your layers properly to ensure a clean, high-quality result.
In this ridiculously fun After Effects training course, join Adobe Certified Instructor Chad Perkins as we go through how to create 8-bit video game worlds styled after classic console games. In the first half, we’ll create a world inspired by the original Sonic the Hedgehog game for Sega Genesis. Then, you’ll try to create your own world patterned after Super Mario Bros. from Nintendo.
Learn how a professional environment artist works when creating environments for games.
If you’ve completed a few Camtasia projects and have a firm grasp on the fundamentals, take your skill set up a notch with this advanced techniques course. Instructor and elearning expert Corbin Anderson dives into Camtasia to help you expand your elearning and editing skills. Corbin explores concepts like optimizing your workflow, advanced editing techniques, fixing cursor jumps, customizing masks, and sharing your project
Are you working in 2D animation or looking to learn more about it? In this course, Dermot O’Connor pulls together practical advice and time-tested techniques on essential technical aspects of animation. Dermot goes over several important details of animating on paper, such as frame rates, production logistics, timing charts versus digital tweens, color models, and much more.
Images often require the same adjustments. For example, events like weddings are shot on the same day with the same light, same backdrops, and so on. Rather than painstakingly edit each one, if you batch process your photos with automation, you can save a ton of time and get the same result more quickly. This course reveals the workflow and tools to use to batch process your photo collections. Photographer Rich Harrington first explains what can
Cycling is more popular than ever, and many people are opting to build their own frames. Whether you love bikes and you want to build your own frame, or if you just want to practice your own SOLIDWORKS skills in a fun and practical way, join design engineer and avid cyclist Johno Ellison as he shows how to create a rigid bike frame based on real-life frame geometry.
Facial rigging is one of the most sought-after talents in the animation industry. A great facial rigger will have both technical and artistic skills to achieve smooth and appealing facial expressions for characters, whether they’re being created for film, TV, games, or VR.
In the first part of this course I'll be showing you how to install the Unity game engine and create your very first project, as well as giving you a brief rundown of the UI & Engine.
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