Video Tutorials

5 illustrations .PSD with all layers for Photoshop (CS6 and above) , Clip Studio Paint or Paint tool Saï

5 illustrations .PSD with all layers for Photoshop (CS6 and above) , Clip Studio Paint or Paint tool Saï

Artists have been drawing the portrait for centuries. One of the best ways to practice drawing the head and features is to start with understanding the structure and proportion of the skull. Once that foundation is established, adding expressive features is easy. In this course, instructor Amy Wynne begins with an introduction to the skull’s key landmarks and proportions from three views: frontal, three quarters, and profile. Next, Amy shows you

Hello and Welcome to Learners Guide to 3D Character Creation Vol 1: Zbrush & Retopology A new course dedicated to teaching how to sculpt, retopologize, 3D Characters all within Zbrush!
![ArtStation – Summer Girls [PSD,VIDEO and Brush]](/uploads/posts/2021-08/1628765107_ysgdqzk.jpg)
ArtStation – Summer Girls [PSD,VIDEO and Brush] by TaeKwon Kim A-rang

This is a step by step walkthrough tutorial on my current painting process this 2020. Starting with clean lines, up to the final realistic render, this workflow is very efficient especially when communicating with clients on how the final artwork will look like. This is very similar to how I create splash art and it gives a basic idea on my thought process. I will also discuss how I prepare and study to paint this fantasy portrait.

In this walkthrough, I will create a splash screen style artwork based on my original character Megarah. I simulated being in a real working environment where I need to make multiple studies, and getting various feedback from experienced people before moving to the final version.

You will learn how to draw and paint beautiful character portraits on the go using a tablet or iPad. I will teach you how to look at characters or amazing photographs of paintings and translate them into hand drawn portraits even if you're a beginner with no formal art skills or training. I would love to teach you this wonderful skill that I can show you how it can be done in a fun and straightforward way using a tablet or iPad Pro.

In this series, I am going to show you a professional production process for creating both low poly and high poly modular game assets for creating a cyberpunk city for use in the Unity High Definition Render Pipeline (HDRP). We will be modeling in Blender 2.82, where I will be showing you lots of cool techniques, shortcuts, and best practices. We will be UV unwrapping the models to ensure we get high-quality professional results.

This course will take you through the entire process of making a Harry Potter style magical classroom scene with multiple software, including scene concept planning, reference material collecting, main scene gray models constructing, wooden podium, iron ring, paper book, candle, chalk, glass jar and other material assets creating, texture mapping, UE4 lighting settings and real-time rendering, etc.
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