Video Tutorials
Take your first step in world of billions dollar gaming industry. Don't know how and where to start your journey then you have come to right place
Learn how to create your very own 2D RPG game for mobile or PC using Unity2D, an industry-standard program used by many large gaming studios and indie developers across the world.
Welcome to the 'VR Beat Boxer', game development course, where you will learn to create a clone, of the extremely popular rhythm fitness games like Beat Saber, and Super Natural.
Learn the entire process of creating digital background scenes for 2D animations in Photoshop.
Learn to how code common game AI features in the Godot Engine.
The tutorial will show you the production of a VFX scene in Independence Day Resurgence. Not necessarily the same with the movie, but the effect is sure to impress. The tutorial covers a complete production procedure of visual effects using Houdini, including how to look for the right references, importing maps into Houdini correctly, explanation of basics of VFX, making sure that you will have a clear understanding of the Pryo and Ocean
Can I create my own animated film? If you ever asked yourself this question then this course if for you, because the answer is: Yes, you can!
Learn how to translate people and places from your mind into lively scenes on a page. Illustrate detailed scenes filled with realistic characters using just a pencil and your imagination. Drawing instructor and storyboard artist Tom Fox has over ten years of experience in the animation industry and has worked for studios such as Universal Studios, Axis Animation, and The BBC.
Make a complete driving game using Unity. In this course I will show you how to create your own race tracks in Blender. We will then import into Unity and set up different types of race cars including Formula 1 style and racing cars.
In this course, Ryan Ribot we will be teaching the necessary skills to prepare and hand paint a 3D Character for game production. To begin, he will focus on the process of setting up topology and UVs, as this is an important process to understand as a texture artist. Following this, the real fun begins: we will dive right into skin tones and simple principles of rendering volume and color variations, and finally, we will learn about other
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