Video Tutorials
Do you want to draw simple yet adorable illustrations and grow as a part of the art community online? In this course I will teach you how to draw adorable creations and how to reach an audience on social media, primarily Instagram!
Learn 3D modeling from scratch and master the most used software in cinema, animation and advertising
Unity Game Development & Design, Learn Unity Android Game Development with C# & Unity ( Updated Unity 2021 )
In this course you will we will be re-creating several iconic video game characters in Maya, learning the basics of polygonal modeling, texturing, rigging, and animation. In addition, you will be taking the knowledge you learn to create your own original characters. The final assignment of the entire course will be to design your own original iconic 3d character.
In this class, you're going to learn how to create a Western-style saloon. While you're creating the saloon, you'll learn how to create common architectural pieces along with modeling techniques that would be useful for many other things. But don't stop at this class if you really want to learn modeling in blender. Complete the western theme by completing the western-style sheriff and riffle class here on skillshare. That way you can put
In this class, we`ll use Cinema 4D to create from scratch a crystal-looking geometry-shape with refracting material. This would be a procedural workflow. We will use standard tools of cinema 4D but for render you`ll need a Redshift.
Learn the entire process of creating and setting up your own 3D character inside of the Unreal Engine.
During this course, students will learn what makes the face look as it does—the underlying structures of the skull, muscles, fat tissue, and other structures such as glands which create and affect the forms of the face. Without a basemesh, but starting from scratch to get a better understanding of all the layers laid on top of each other. Once that knowledge is established, we will go deeper into what makes the portrait alive and tell a story.
This is an updated version of the Tea and Cookies course. We'll take a look at modeling, shading, lighting, and rendering as we did then. The main difference of the course is that instead of rendering Mantra, we will use Redshift, Octane and Arnold renders.
Introduction class to using Photoshop for painters, a class on getting started with painting for concept / visdev. This is everything I wish I was taught when I started!
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