Video Tutorials
Is this Class Right for Me: Hey Guys! Do you want to learn the secrets and techniques to rig your own 3D Assets? Would you like to understand the how’s and whys of the rigging process? This class is for those who wants to rig their characters and props but don’t have any rigging knowledge at all.
CGMA – Character Creation for Games (ENG-RUS). This course covers the foundation of creating an appealing, production-ready character bust from start to finish. From blocking in and sculpting your character, to retopology and UVs, to texturing and presentation—by the end of the course you’ll have a portfolio-ready character render. Week 1 | Intro/Blocking In Week 2 | Hi-res Sculpting Week 3 | Hi-res Sculpting (cont) Week 4 | Retopology / Low res
This course, taught by Jeronimo Maggi, builds on the fundamentals taught in Introduction to Houdini VEX & Python (HOU217), focusing on creating a tool using mostly Python and some VEX. We start from scratch and slowly add one feature on top of the other as the needs come along, ending up learning how to debug and test our code. Throughout the course we take a look at tracking our versions with Git, using header files in VEX, creating and
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2021-09-14

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