Video Tutorials
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Learn Unity in C# & Code Your First Seven 2D Video Games for Web, Mac & PC. The Tutorials Cover Tilemap (35 hours)
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Video tutorial with the process of processing the source from DAZ3D.
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Video tutorial with the process of stylizing a character in Photoshop.
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Learn how to build the basic VR mechanics from scratch in Unreal Engine 4 using Blueprints for Oculus Quest 2
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Bring simple shapes to life! Animation does not have to be difficult. In this class, I'll walk you through a simple process where you'll learn to create believable materials, shapes, and animations using Blender
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A multi-layer Houdini vellum cloth creature setup from beginning to end. Starting with an alembic and ending with an alembic. Troubleshooting the difficult and fussy parts of the simulation, point-deforming back to the renderable mesh, cache-blending sims, and shape fixing the final geometry.
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A course on creating a simple game: from scratch to uploading to Google Play. You don't need to be able to do anything, everyone and you can.
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Unreal Engine is a popular Engine for Game development. Its last version is Unreal Engine 5 released in 2021. This is a complete beginner course of UE5. You will start by downloading and installing it for free. And we will cover all topics you need as a beginner. We start super simple so you need no prior experience of Unreal Engine 5 or any other game development or 3D software! With our online tutorials, you'll be amazed at what you can
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In this latest Rhino 3D Tutorials we'll learn, step by step, in creating a 3D Mecha. We'll learn to use the extensive NURBS surfacing tools as well as getting a quick introduction to Subdivision surfacing available on Rhino V7.
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This course is a crosswalk from traditional code to visual scripting. This course is about reconstructing traditional and widely used design patterns in a visual scripting environment. The visual scripting environment is Unreal Engine’s Blueprints. We will discuss and implement design patterns to solve some of the most common problems in programming.
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