Video Tutorials

Dominic will share his process for creating a creature bust using Zbrush, Keyshot and Photoshop. He will cover his design process and show how to block out and evolve a design in 3D. Next, he will detail the sculpt in multiple stages and talk about various techniques used in each stage.

In this Masterclass Josh will discuss workflows and techniques to create believable stone wall materials in Substance Designer. To start, he will discuss using key takeaways from reference photos to create a plan of attack.

In this Roof Design in Revit training course, expert author Brian Myers will teach you how to create a variety of roofs using Revit. This course is designed for the absolute beginner, although a basic understanding of Revit techniques is recommended.

In this tutorial/walkthrough i am showing my current design workflow. Over 5 hours of video. Almost all of them have narration in english. The mech design videos are speed up most of the time and the techniques that i have used are explained in realtime in the intro to blender video.

In this workshop, Grooming Artist Jordan Soler shares his entire process for creating a realistic dog groom from scratch using Maya, XGen and a bit of Mari. He begins by explaining how to properly setup your files and analyze your references.

Furio Tedeschi is a concept artist currently freelancing at Paramount Pictures on a yet unannounced film project. Tedeschi has more than 15 years of professional experience in the entertainment industry.

Eddie Bennun is an art director and senior concept artist with a Master’s degree in Direction for Animated Movies, and over 15 years of experience working in the game industry.

This tutorial series focuses on showing the workflows and techniques of top talent ZBrush artists. In this volume we will join Maarten Verhoeven, who has a massive portfolio of high quality Character/Monster sculpts.

This is an animation from Jason Ryan’s live weekly demo, during our Winter 2018 term with our latest Feature rig, Jeeves.

Had trouble figuring out how to produce that chrome texture? Join me as I walk you through some basics about how chrome works and show you a quick and easy method of generating chrome materials in 3d Max.
New Daz3D, Poser stuff
New Books, Magazines