Video Tutorials

Author Alex
2019-02-1
0
Packt Publishing – Building an Architectural Walkthrough Using Unity
Walk around in your own architectural design with the Unity Game Authoring system. This video tutorial shows an efficient and easy approach to apply an architectural 3D model into your project for quick and reliable results.
Author Alex
2019-02-1
0
Packt Publishing – CryENGINE SDK Game Programming Essentials
This video course provides you with hands-on exercises that walk you through programming with CRYENGINE using C++ and Lua. Everything is presented with visual learners in mind, so you not only see what is happening on screen but also participate in creating your own code through step-by-step instructions.
Author Alex
2019-02-1
2
The Gnomon Workshop – Complete Lighting in Unreal Engine with Charleston Silverman
In Complete Lighting in Unreal Engine, Charleston Silverman walks you through the lighting system and tools available in Unreal Engine 4. Using a pirate ship cabin created for this tutorial, this environment utilizes features and techniques such as modulated and static mesh emissive lighting to bounce and volumetric lighting.
Author Alex
2019-02-1
3
The Gnomon Workshop – Designing a Modular Environment Using Unreal with Brian Recktenwald
In Designing a Modular Environment using Unreal, Environment Artist Brian Recktenwald guides you through his workflow for creating a subway environment with some supernatural elements.
Author Alex
2019-01-31
0
Lynda – AutoCAD for Mac 2019 Essential Training
MP4 1280x720 | 4h 56m | ENG | Project Files | 792 MB
Author Alex
2019-01-31
0
Skillshare – Create realistic exterior environement using Cinema 4D
In this tutorial I will show you how to make a realistic exterior environement using cinema 4D. We start by moddeling the terrain. Then we will using vertex map to define wet areas. So the dirt near the river will look wet.
Author Alex
2019-01-31
2
After Effects CC 2019 Building on the Fundamentals
There are so many features and panels inside of After Effects it can be difficult to get a full understanding. In this course you will gain that understanding of the features, learn tips and tricks, and be prepared to create your own animation.
Author Alex
2019-01-31
1
CGCircuit – Applied Houdini – Rigids V
In Rigids V, we’ll create a series of blasts whose shape and position are based off of a dynamic laser gunfire simulation! We’ll design the shape of the explosion at each laser bolt impact by controlling the sources of the new rigid body debris, particles, streamers, and smoke.
Author Alex
2019-01-31
3
Cubebrush – Hulk Vol. 2: Armor Modeling Creation of Muscular 3D characters in Zbrush
Creation of Muscular 3D characters in Zbrush - Hulk Vol. 2: Armor Modeling. Master hard surfaces modeling techniques in Zbrush. Before approaching the course Creating Muscular 3D characters in Zbrush, we must understand something about this stage of modeling.
Author Alex
2019-01-31
3
The Gnomon Workshop – Creating 360° Concept Art for Production with Nick Hiatt
In this workshop, Matte Painter, Concept Artist and Art Director Nick Hiatt shares his process for creating 360 Concept Art for Production. Using 2D techniques in Photoshop and After Effects, as well as 3D tools such as Maya, ZBrush, Daz3D and V-Ray, Nick demonstrates how to combine both 2D and 3D approaches together seamlessly to create stunning 360 images.
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