Video Tutorials

Author Alex
2019-02-4
0
Introduction to the Entity Component System in Unity
MP4 1280x720 | 1h 27m | ENG | Project Files | 428 MB
Author Alex
2019-02-4
0
Udemy – SelfCAD – Browser-Based 3D Modeling/Printing (Minions)
Browser-Based 3D Modeling/Printing Software (No Download Required) & Get Access to Awesome Useful 30k Printable Objects.
Author Alex
2019-02-4
0
Cubebrush – Skin Painting Tutorial
An in depth tutorial sharing my process for painting skin in Photoshop. I cover the brushes I use, variations in skin tones, light, shadows and more.
Author Alex
2019-02-4
0
Skillshare – Run Cycle in AE with DUIK
In this lesson we are going to design a character, rig the character using DUIK, and go through step by step how I like to animate a run or walk cycle. Along the way I hope you pick up some useful tips and tricks that I use to help make animation much easier
Author Alex
2019-02-3
0
ArtStation – Masterclasses 2 Games Edition – Toni Bratincevic 3D Illustration and Environment Modeling Workflows
In this Masterclass, Toni will demonstrate the techniques and workflows used in making his 3D environments and illustrations. The goal is to explain the entire process from the initial idea to the finalized product. He will show you how to organize environment scenes for easier managing and more efficient rendering
Author Alex
2019-02-3
1
ArtStation – Masterclasses 2 Games Edition – Miguel Martinez Hunting the Idea Creative Concept Design
In this course, Miguel will attempt to demonstrate his creative process using Photoshop. Miguel’s workflow consists of different phases such as recognizing and gathering engaging references, generating ideas, molding those ideas into a paint and most importantly, developing a critical sense on its design.
Author Alex
2019-02-3
0
Skillshare – Maya 3D Rigging – Learn How to Quickly Rig a Biped Character for Animation
Autodesk Maya is the hub of animation companies around the world thanks to its powerful and flexible toolset. In this course you will learn how to quickly prepare your 3d models for animation in a process called rigging. The Human IK system is the rig we will be using to bring our character to life. You will also learn more advanced topics like applying motion capture to your characters.
Author Alex
2019-02-3
2
ArtStation – Masterclasses 2 Games Edition – Yohann Schepacz Sci-Fi Fantasy Design and Illustration
This class will show you a process used to create a compelling and highly rendered character illustration using photo manipulation and painting techniques. Starting from a specific brief, we will discuss ways of researching ideas and references and creating a sort of road map, then we will move on to create silhouette sketches and tonal arrangements to start fleshing out designs based on research and ideas. And then step by step, we will
Author Alex
2019-02-3
2
ArtStation – Masterclasses 2 Games Edition – Brian Recktenwald Designing a Modular Environment using Unreal
Brian Recktenwald studied at Savannah College of Art and Design before getting his first job in the CG industry at LucasArts, where he worked as an environment artist on titles including Indiana Jones and the Staff of Kings and the Star Wars: The Force Unleashed series before becoming environment lead on the studio's final, unreleased project, Star Wars 1313.
Author Alex
2019-02-3
5
ArtStation – Masterclasses 2 Games Edition – Nate Stephens Creating Complex Designs and Patterns using Substance Designer and Zbrush
In this Masterclass, Nate will walk through the creation of a complex decorative medallion asset using Substance Designer, Zbrush, Maya, and Marmoset Toolbag. Starting in Substance Designer, complex shapes will be formed and explored, leveraging the flexibility and experimental power of the software.
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