Video Tutorials

I taught students how to create an infinite number of patterns using my HYPE Framework library and very simple commands. In this next class, we’ll be taking static compositions (like those created in the initial class) and animating them by using a similar set of rule based randomization. In other words, we will be bringing your artwork to LIFE!

Generative art is all about using programming to generate artwork that is algorithmically defined and created. In this project-based class, you'll learn how to create your own series of patterns using generative art techniques and computer programming!

Designed for all levels of 3ds Max and Vray users, you'll learn how to master 3D rendering and useful techniques used in 3ds Max to create amazing images. Here's more detail about what you'll learn in this 3ds Max and Vray Class...

3 tutorial videos, containing scene management for big scenes, texture projection inside octane for c4d and a tutorial on how to shade a robot without UVs. All tutorials were made with Cinema 4D using Octane for C4D 3.06 as a renderengine.

MP4 1280x720 | Total time: 11h 55m | ENG | Project Files Included | 4.23 GB

This package contains an 8min Scene Introduction & Navigation Video, Highres Renderoutput (Passes, Beauty, a Clay, a Highres Image with Postwork applied) and a 3D Scene File + Textures for Cinema 4D & Octane for C4D.

MP4 1280x720 | Total time: 1h 31m | ENG | Project Files Included | 1.32 GB

MP4 1280x720 | Total time: 1h 21m | ENG | Project Files Included | 805 MB

MP4 1280x720 | Total time: 14h 4m | ENG | Project Files Included | 3.73 GB

This is Unity’s official series of courses designed to prepare you for the Unity Certified 3D Artist exam, the certification for entry- to mid-level 3D artists who work with the Unity platform.
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