Video Tutorials
Get up to speed with Blender 2.8 and its ground-breaking realtime render engine, Eevee. In this Blender 2.8 video tutorial, Ethan Snell takes you deep into the details about Eevee's lighting and material capabilities along with a cubic ton of tips and tricks.
What if you could edit your video using Premiere Pro? This course will teach students video editing using Adobe Premiere Pro CS6. The video editing course provides an overview of the video editing workspace, importing files, editing tools and exporting the final video.
The second video produced in collaboration with cinematographer Armand Dijcks and released in November 2015. Based on my well known Black and White post processing workflow, extensively covered in other videos, I have spent the past year developing my own personal way of processing color images inspired by the often limited color palettes of old master painters like Rembrandt and Vermeer and fine-art photographers like David Burdeny. In this new
MP4 1280x720 | Total time: 13h 03m | ENG | 2.21 GB
Entagma – Patreon Advanced CG Tutorials (Updated: July 2019) | 1.9 GB
Follow Pauline as she guides you through her process of combining patterns and materials to create intricate, photorealistic textile textures. Known for her distinctive style and presentation, Pauline has collaborated with Levelup.Digital to share her workflow for Pattern and Fabric Creation.
In this Levelup.Digital tutorial, Daniel Thiger shares his techniques for creating a roof tile material inside Substance Designer. He uses new nodes introduced in Substance Designer 2019.1, and puts them to use in this project. Learn his process from start to finish in this fully narrated, step-by-step tutorial.
Do you want to create a basic logo for your home/small business or do you just need some simple branding? Don't want to spend money or time learning complex expense software? Looking for the simple answers to just get a basic logo? Discover how to create basic logos with Canva, Ucraft, Vectr, Design Evo, & Free logo design.
In this course, together we'll learn how to achieve the look of high poly game assets using Substance Painter while we'll build low poly game assets in Blender 2.8.
In this course, Ian will take you through his process of developing creatures and characters for films. The importance of infusing believable anatomy, history and most importantly, character, into the design. We will Focus on what makes a design work from simple drawing to final concept sculpts and renders that fully flesh it out into a workable creation that could be used in a film or game.
Tags
Archive
« November 2024 » | ||||||
---|---|---|---|---|---|---|
Mon | Tue | Wed | Thu | Fri | Sat | Sun |
1 | 2 | 3 | ||||
4 | 5 | 6 | 7 | 8 | 9 | 10 |
11 | 12 | 13 | 14 | 15 | 16 | 17 |
18 | 19 | 20 | 21 | 22 | 23 | 24 |
25 | 26 | 27 | 28 | 29 | 30 |
Vote
New Daz3D, Poser stuff
New Books, Magazines