Video Tutorials
Gumroad – Foundation Patreon – Creating Graphic Compositions Part 1 – Value | 881 MB
Paint Fixing is the invisible art of removing unwanted objects and improving shots. Digital paint tools can be used to remove actors and logos from a shot, remove artifacts and to replace elements. Paint fixing has become an essential skill to master and DaVinci Resolve has all the tools you need to get the job done.
We are proud to introduce the most in-depth DaVinci Resolve editing course available. This 6 hour long course is taught by the award winning editor and instructor Kevin McAuliffe, who works with clients such as Paramount Pictures, Warner Bros and Walt Disney Studios and has been an advanced master trainer for Avid for many years
This is the ultimate course for editors and conform artists who want to learn everything about conforming inside of DaVinci Resolve!
In this DaVinci Resolve tutorial series you will learn about the exciting world of Stereoscopic 3D and immersive entertainment. DaVinci Resolve has become an industry standard for this types of work, and our instructor instructor Lee Lanier dives deep into workflows and techniques that will give you the foundation to kickstart your career.
We continue our DaVinci Resolve training with a new high-end course in Color Management Workflow. This is an intermediate course for colorists and visual effects artists taught by our instructor Lee Lanier.
Concept Art Masterclass 1 is a complete guide to become highly efficient in creating powerful conceptual artworks. The most direct way to boost your portfolio. From 3D drafting, all the way to creating a complete conceptual artwork, this class covers the full process of a technique used by professionals to reach the maximum efficiency during a concept phase.
In this course, I'm going to teach you how to draw a manga illustration step by step with Clip Studio Paint. You will learn how to start an illustration and how to draw a sketch, the inking and the final step, the color. This video will give you tips regarding all the steps needed to get a good illustration completed from A
This course presents a comprehensive guide to programming with Cg and High Level Shader Language in Unity's Shaderlab, to create your own visual surface effects for colouring and lighting game objects. It covers the mathematics of light and surfaces and steps you through the recreation of some of the most popular shaders. Many computer graphics concepts will be presented to help you understand the graphics pipeline and provide you with an
In this class we`ll use Cinema 4D (R19) and explore tool called Clonner, how to create and control clones distribution, how to control material repeating sequence.
Tags
Archive
| « December 2025 » | ||||||
|---|---|---|---|---|---|---|
| Mon | Tue | Wed | Thu | Fri | Sat | Sun |
| 1 | 2 | 3 | 4 | 5 | 6 | 7 |
| 8 | 9 | 10 | 11 | 12 | 13 | 14 |
| 15 | 16 | 17 | 18 | 19 | 20 | 21 |
| 22 | 23 | 24 | 25 | 26 | 27 | 28 |
| 29 | 30 | 31 | ||||
Vote
New Daz3D, Poser stuff
New Books, Magazines
2019-10-3

0
