Video Tutorials
![Tarkan Sarim Patreon – Interactive Xgen IGS female short hair grooming](/uploads/posts/2019-10/1571583641_123.jpg)
I’ve been working in the field of digital grooming for vfx for many years and want to use the patreon platform to spread the knowledge I’ve gained which has been kept isolated in the in-house domain all this time. Follow me through the journey of digital hair and fur creation which is notoriously known as one of the most difficult and challenging disciplines in our industry and gain advanced insight to it’s workflows and procedures to eventually
![Udemy – Git Smart: Enjoy Git in Unity, SourceTree & GitHub](/uploads/posts/2019-10/1571584355_3m870mjgloi0hbu8rarqmzurxrwsg7rk.jpg)
Learn version control with git, SourceTree and GitHub from scratch using Unity games as the example. Best practices.
![Applied Houdini – Liquids II – Rapid rivers](/uploads/posts/2019-10/1571499767_applied-houdini-liquids-ii.jpg)
Applied Houdini is back for Fluids II - Rapid rivers, where we're going to learn all about how to simulate and render a fast-moving river in FLIP! In this lesson, we'll learn how to set up the river's initial state, sourcing, and collisions to control the behaviour of the fluid result, and then how to design the whitewater that flows along with it! We'll also spend time on wetmap generation in order to show wet collider surfaces, add
![Animation Mentor – Creature Animation on Demand](/uploads/posts/2019-10/1571496228_444.jpg)
Has your animation training so far taught you how to make your characters walk, jump, and run? Then it’s time to learn how to animate quadrupeds and flying creatures to prowl, pounce, and fly. In this series of lecture materials excerpted from Animation Mentor’s acclaimed Creature Animation Program — working professional animators teach you how to conceptualize an action sequence, pace the action, animate creature interaction, work with
![Gumroad – Rendering Tutorial Part 1 : Light and Color on Form (by Yohann Schepacz)](/uploads/posts/2019-10/1571470657_cube02_wip01.jpg)
In this 2.30hrs real time video with full commentary, I will show and explain the easy and logic way I use to think about light and color. And I will show you the techniques behind painting believable realistic objects in any situation.
![Lynda – Lightroom for Faces](/uploads/posts/2019-10/1571465698_lynda-lightroom-for-faces.jpg)
Retouching faces used to be challenging without using Adobe Photoshop, but recent improvements in Lightroom—involving the Spot Removal tool, Clone Stamp tool, Adjustment Brush tool, syncing capabilities, and more—have made it much simpler to use Lightroom as a stand-alone solution. This course shows you how to save time by staying in Lightroom instead of Photoshop. Discover how to remove unwanted blemishes, make local or targeted adjustments,
![Packt Publishing – Hands-On Shaders and Effects in Unity 2019](/uploads/posts/2019-10/1571421510_0101.jpg)
Enhance your games with stunning visuals and effects in Unity 2019
![Skillshare – Photoshop Portrait Editing Masterclass Module 5 – Artistic Black-and-White Conversions in Photoshop](/uploads/posts/2019-10/1571395470_1571390294_xynifoh3.jpg)
Learn how to master black-and-white conversions in Adobe Photoshop by controlling for tonality instead of using default desaturation methods. Improve your black-and-white photo conversions with more vibrance and tonal contrast.
![Skillshare – Photoshop Portrait Editing Masterclass Module 3 – Photoshop Camera RAW Filter Portrait Retouching](/uploads/posts/2019-10/1571390528_1571389830_f29t83ta.jpg)
Learn Adobe Photoshop Camera RAW Filter portrait retouching and effects in this short course from Chad Neuman, Ph.D.
![Udemy – Learn To Create A Complete Menu System in Unity](/uploads/posts/2019-10/1571381583_udemy-learn-to-create-a-complete-menu-system-in-unity.jpg)
Learn how to create and program a complete UI Menu System in Unity, an industry-standard game development program used by many large gaming studios and indie developers across the world.
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