Video Tutorials
This course is all about creating robust engine agnostic rigs. We will tackle thinking in components, as well as the possibilities of scripting to improve and automate workflow. We will also focus on the ability to reverse engineer existing rigs and being able to debug/anticipate problems.
In this course you will learn to approach 3D game level environments from a design perspective. The lectures will explore theory of games, shape composition, architecture, and player psychology. You will design and iterate on level setups from the initial planning phases to playable prototypes in Unity. The course will focus on crafting immersion and modeling shapes that intrigue, surprise, and inspire players. We’ll explore how to design for
Gumroad – Foundation Patreon – Exploring Architectural Thumbnails | https://gumroad.com/l/GixqD
Level up your 3D and design skills. Let's learn from the real world as we build a complete set with assets, materials and lighting completely with Blender and rendered in Eevee in realtime!
MP4 1280x720 | 3h 26m | ENG/RUS | 1.83 GB | Updated: Added Russian translation
This course will teach you the concepts of 2D and 3D Compositing in Nuke, Tracking techniques. Render Passes, and how to work on Stereo Conversion. By the end of the course, you will successfully be able to composite what would be considered a Pro Compositor.
Get up and running with Inventor 2021, the professional product and mechanical design software from Autodesk. In this course, instructor John Helfen reviews the essential tools and techniques of this parametric design system, explaining how to build parts and assemblies and document them in a way that helps others understand how your designs can be manufactured. Learn how to create a sketch and turn it into a 3D part with the Extrude, Revolve,
Hair is a really important part of a character. It can be realistic, stylized or cartoonish. There are a lot of different hair brushes on the internet, but why don't you make your own one? In this course I will guide you through, how you can make your very own custom hair brush and hairstyle to your character.
Looking to add some dimension to your matte paintings? ILM and Axis Animation lead matte painter Steven Cormann will teach you to create cinematic environment shots, from scratch to final comp utilizing professional studio techniques. Whether you’re a 2D matte painter looking to learn more about 3D techniques, a 3D environment artist looking to learn more about matte painting, or an aspiring artist hungry to learn, this course will teach you the
Division05 – Visual Design Lab | BEAST-MODE YOUR DESIGN MUSCLES
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