CGMaster Academy – Rigging for Games

Author Alex
2020-04-4
2 123
2
CGMaster Academy – Rigging for Games

CGMaster Academy – Rigging for Games
MP4 1920x1080 | Total time: 26h 01m | ENG | Project Files Included

This course is all about creating robust engine agnostic rigs. We will tackle thinking in components, as well as the possibilities of scripting to improve and automate workflow. We will also focus on the ability to reverse engineer existing rigs and being able to debug/anticipate problems.

Week 1 | Intro to Rigging
Week 2 | Component Rigging 1: Legs
Week 3 | Component Rigging 2: Arms
Week 4 | Component Rigging 3: Spine & Head
Week 5 | Rig Clean-up & Additional Helper Joints
Week 6 | Clean Skeleton for Engine Integration
Week 7 | Skinning
Week 8 | Final Steps: Debugging and Reverse Engineering a Rig

Download links:
Comments
  1. sergiisv
    sergiisv2020 June 18 20:26
    Hi,

    Any chance to get CGMA Nuke Compositing for 3D artists
    https://www.cgmasteracademy.com/courses/37-nuke-compositing-for-3d-artists

    Thanks
    1. Sonya2020 June 19 18:35
      I hope, we'll get this courde - keep for updates
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