Video Tutorials
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Substance Painter & Substance Designer course in Russian.
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Sakimi Chan – Patreon Term 131 | 1.8 GB
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Sakimi Chan – Patreon Term 130 | 2.45 GB
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In this course, you will learn how to create animation renders within the 3D program Daz Studio. Daz is a free virtual model rendering software that assists in avatar creation, which can be rendered into images and animations.
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In this series you will be creating a complete 2D video game using the Stencyl game engine. You will make 6 levels, an end of level boss fight, a main menu, a level select screen and level accomplishments.

In this course we will create a short Point & Click Adventure game (Monkey Island, Full Throttle) from scratch in Unity. You will learn about object oriented programming and have an overall better understanding of C#.
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Applied Houdini is a production quality oriented series created by Steven Knipping (vimeo.com/161576184), currently a Senior Rigid Body Destruction / FX Technical Director at Lucasfilm's Industrial Light & Magic (Rogue One, Star Wars: The Force Awakens, Avengers: Age of Ultron). Benefit from production proven workflows while also getting an in depth explanation of why things works they way they do. Best of all - each video is crammed with
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AutoCAD is a commercial computer-aided design (CAD) and drafting software application. AutoCAD is used across a wide range of industries, by architects, project managers, engineers, graphic designers, town planners, and many other professionals. AutoCAD Architecture (abbreviated as ACA) is a version of AutoCAD with tools and functions specially suited to architectural work.
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Learn efficient 3D animation workflows by delivering a professional looking, polished female walk in Autodesk Maya. This course is designed for beginner animators who understand the basics of the workflow but struggle to give their animation that level of quality and believability typical of professional products.
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This introductory course, taught by Ludovic Iochem, covers Adobe Photoshop and the most important tools and techniques used for Digital Matte Painting in a production environment. An overview of the software and interface is followed by moving on to covering the main tools used such as Brushes, Clone tools, and the Free Transform command. Next comes the most important techniques, such as grading, extraction, and integration of new elements.
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