Video Tutorials
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A 6-week course focused on designing and building complex hard surfaces for characters
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We’re excited to bring you a tutorial by expert vehicle modeler and Principal Artist at EA Dice, Andreas Ezelius. In this collaboration with Levelup.Digital, Andreas shares his full workflow on how to create a sci-fi aircraft.

In this course you will learn how to create a helicopter controller from scratch. You will learn how to create the physics necessary to generate realistic and arcady helicopter flight mechanics. You will also learn how to set up your Unity project in efficient ways, how to create Editor Scripts, and how to use the Unity Rigidbody to its fullest.
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As an editor, you need to know how to mix and sweeten audio yourself, as well as hand off tracks for others to finesse. In this installment of the Premiere Pro Guru series, Luisa Winters shares practical techniques for finishing the audio side of a project using Premiere Pro and Adobe Audition. Luisa explores a variety of topics, including track vs. clip level control, mastering the audio mixers, using submixes and automation modes, and working
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This tutorial covers the process of creating a character and rendering it from start to finish. I go over my process and technique using digital painting and photobashing to add details to produce a high quality artwork.

In this course you'll learn how to make an old school fast paced 3D FPS in the Godot Game Engine.

Learn how to breathe life into a character sketch through color and light with Adobe Photoshop Adding realism and depth to a character drawing can be a real challenge for an illustrator, and it's usually what separates a simple sketch from a full-blown character illustration. The combination of color, light, and texture is what brings a character to life and, in this Domestika course, you'll learn the techniques to master them in your digital
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Welcome to the Structural Engineering Abaqus Tutorial, the only course you need to learn how to deal with real-life structural engineering examples. This course is specially designed for mechanical, civil engineering students who want to expand their finite element knowledge. This course will teach you the theory behind input parameters as well as modelling and analysing the results.

Take your modeling skills to an entirely new level as you build this dark fantasy helm. Learn intermediate topology techniques and focus on controlling edge flow while crafting complex forms with these precision methods.

Learn how to create detailed assets while you build this epic fantasy dragon axe. You'll get familiar with the process of using both broad strokes plus fine high poly details and baking them into normal maps.
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