Video Tutorials
This course, the third in a four-part series, teaches you about image tracking, face tracking, hand tracking, and object recognition in AR application development in Unity. Instructor Parth Anand explains how image tracking works and what kinds of images are suitable for tracking. Next, he discusses how to create a simple image tracking app with just one image
This course, the first in a four-part series, teaches you about the basic techniques of AR application development using Unity and AR Foundation. First, instructor Parth Anand teaches you what augmented reality is, a little bit about its history, and some examples of popular AR apps. He explains the differences among augmented, virtual, and mixed reality, then discusses how AR benefits different industries such as education and architecture.
Substance Painter 2021 is an industry-standard texturing tool used at top studios worldwide — particularly when texturing game assets. In this workshop, Lead Technical Artist at Naughty Dog, Christophe Desse, takes you through the paces of learning Substance Painter by sharing his production-proven techniques and workflow and helps you fully understand the interface and terminology so that you can tackle your own 3D scenes and projects.
In this course, Marcio Takara - comic book artist with experience drawing comics for Marvel and DC - will teach you how to draw female characters from scratch.
In this course, you will learn presenting realistic Architecture plans using Photoshop. This course is suitable for you either you are student, Architect or interior designer. The course suitable for all levels include beginners since I clarified all steps in a simple way. The course will be split into two sections for your better understanding.
In this 6 parts tutorial I will show you how to create a simple manipulation covering many aspects you will face on any manipulation project such as: combining stock photos, masking and painting hair, creating complex lighting, creating your own orbs of light and post processing to get the final result.
We will design and model from scratch 3D Sci-Fi concepts of cannons, mines, grenades, turrets and more. Whenever a new topic needs to be parsed, we'll start with theory and references, and then we'll open up a scene and model from scratch. At each stage, the teacher will explain why this is done.
It is with great pleasure that I am running a COMPLETE REDSHIFT Render Course in Cinema 4D. In this course, I will walk you through the basics, step by step and in order, and teach you how to make cool and realistic images. Knowledge of the 3D package is optional. You will understand the principle of work and understanding how to create a picture from your head, and not "repeat what I pressed and be a good fellow!") It is very important for me
In this process video, I share my thoughts on creating an invoking image, using light to tell a story.
Includes a detailed annotated process, my updated brush set from 2019 including mixer brush and smudge presets, as well as a full resolution PSD.
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