Video Tutorials
Pyro I is designed to help you get started with creating pyro with Houdini. We'll begin by talking about how pyro generally works and then move right into a project-based scenario by creating steam for a coffee mug. We'll analyze reference, talk about best-practices, manipulate fields with microsolvers, and render everything out.
Learn how to start using blender and use it for professional level 3D Architecture Designing
Turn your ideas into fully realized 3D illustrations with these workflow tips and tricks by industry VFX artist, Babak Bina. With over a decade of experience working in film and TV and credits including Avengers Infinity War, Guardians of the Galaxy, and Game of Thrones, Babak’s workshop offers workflow insights and industry techniques that will help you create your own fantasy characters and creatures — from sketch to final render.
Destruction III is perfect for anyone looking to use RBD simulations within a professional scenario.
Destruction II is designed to help you understand the ins-and-outs of sop-level rbd toolsets. These tools were introduced in Houdini 18 and offer a variety of useful, high-level workflows which enhance your RBD workflows.
Destruction I is the perfect course for getting started with Rigid Body Dynamics (RBD) using Houdini. The course contains theory, practice, exercises, scene files, and print-outs that are useful in production.
Ready to take your Eevee skills to the next level? Get there by having a strong foundation in these professionally developed fundamentals of texturing and shading. You'll learn how to create consistent, believable worlds with these production techniques.
UVs are the first step to applying textures to your models. They can often be tougher than what they need to be. We designed this series around a simple workflow that makes it easy to unwrap your 3D models.
Dive deep into the building blocks of 3D. In this series you’ll explore Blender’s modeling tools and learn essential modeling workflows while you construct a magical environment.
In this project based series, you’ll learn about the powerful new Fields system in CINEMA 4D R20 and learn how to be able to create complex animations with ease.
Tags
Archive
« November 2024 » | ||||||
---|---|---|---|---|---|---|
Mon | Tue | Wed | Thu | Fri | Sat | Sun |
1 | 2 | 3 | ||||
4 | 5 | 6 | 7 | 8 | 9 | 10 |
11 | 12 | 13 | 14 | 15 | 16 | 17 |
18 | 19 | 20 | 21 | 22 | 23 | 24 |
25 | 26 | 27 | 28 | 29 | 30 |
Vote
New Daz3D, Poser stuff
New Books, Magazines