Video Tutorials
Alex Chow is a illustrator, he often paint anime style.
Curious about creating 3D composites? Adobe Dimension is a great place to start. This easy-to-use application can help graphic designers of all skill levels achieve photorealistic 3D effects in advertising projects, photography, abstract art, and much more. In this course, Theresa Jackson goes over the very basics of what Adobe Dimension can do.
Welcome to the Road To Mastery Bootcamp! This Bootcamp is made of 24 courses in total, and they will take you from an absolute beginner to a job-ready, professional Unity game developer.
Applied Houdini is here with one of my most exciting lessons yet - Volumes VI, Controlling magic! In this lesson we're going create a multi-layered magical scene using all kinds of advanced volume manipulation techniques. Instead of always using Pyro, we'll begin by creating procedurally generated volumes that look great but are actually designed without simulation. Much of this will be accomplished via art directable volume deformations, with
In this tutorial, Creating a Cartoon Octopus Monster in Maya, you will learn how to create a character from start to finish.
Creating highly detailed props is always a challenge but one that allows for infinite artistic storytelling. In this tutorial Dylan Abernethy, will demonstrate the advantages of using Zbrush in combination with Maya (or similar) to create hard surface models along with the process of adding character and a story to your model through the texturing process inside Substance Painter.
In this game design course, you’ll learn how to use Unreal Engine 4’s Landscape and Foliage Editing tools so that YOU can build open world environments like seen in “Legend of Zelda: Breath of the Wild.” Knowing how to use these tools is a critical skill for those aspiring to be Level Designers or Environment Artists!
7 Lessons | 1h 12m total length
Udemy – Fusion 360 to Unreal Engine – pipeline | Learn the skills to get you a Job!
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