Video Tutorials
Destruction III is perfect for anyone looking to use RBD simulations within a professional scenario.
Destruction II is designed to help you understand the ins-and-outs of sop-level rbd toolsets. These tools were introduced in Houdini 18 and offer a variety of useful, high-level workflows which enhance your RBD workflows.
Destruction I is the perfect course for getting started with Rigid Body Dynamics (RBD) using Houdini. The course contains theory, practice, exercises, scene files, and print-outs that are useful in production.
Ready to take your Eevee skills to the next level? Get there by having a strong foundation in these professionally developed fundamentals of texturing and shading. You'll learn how to create consistent, believable worlds with these production techniques.
UVs are the first step to applying textures to your models. They can often be tougher than what they need to be. We designed this series around a simple workflow that makes it easy to unwrap your 3D models.
Dive deep into the building blocks of 3D. In this series you’ll explore Blender’s modeling tools and learn essential modeling workflows while you construct a magical environment.
In this project based series, you’ll learn about the powerful new Fields system in CINEMA 4D R20 and learn how to be able to create complex animations with ease.
The AutoCAD Civil 3d Essentials course teaches all the necessary skills to design a development project in Civil 3D. This course is the launching pad to more advanced and specialized courses offered by INFRATECH CIVIL (Road design, Surveying, Stormwater Management, etc.)
Vex is a coding language native to Houdini, and with it, you can accomplish almost any task in VFX. This course aims to make the learning process easier by teaching the subject in a way that you won’t find anywhere else. To start things off, we’ll begin with a combination of theory and basic demonstration that carefully builds one idea on top of the next until you hold a deeper understanding on what’s going on.
In this tutorial, we will learn how to program basic AI characters of the game, using only blueprints.
New Daz3D, Poser stuff
New Books, Magazines
2021-01-13

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