Video Tutorials

Master Blender while learning to Model, UV, Create PBR Textures, Lighting and Rendering

This class is ideal for anyone who wants to start discovering and experimenting with Cinema 4D. With this class, you will discover how to use Cinema 4D to create geometric 3D shapes. You will boost your creativity and freedom to create, visualize your ideas, and transfer them into reality, creating a beautiful 3D world. This class will help you create fun new compositions and give a new look to your work.

This course is put very well and made sure it matches the actual NASA OV-120 design. Lectures are explained with an easy approach to make sure no one gets confused in its process of making. A detailed course with step by step following. Each section is recorded in parts so its easy to understand. Take your time and don't rush.

Xmen Vs Sentinel in Zbrush is the third module of the digital sculpting specialization for professionals. We teach you the dynamics of mobility and gestures, we focus on the storytelling of the bones and muscles giving the correct position and posture to each one.

A Basic Course to understand the Commands of AutoCAD & Shortcuts and draw House Plans

In this Skillshare class you will learn the very basics of Blender.

Over 10 Value Packed Video Tutorials (and more on the way!) | Whether you’re a beginner or have a good handle on the basics, this course takes you through every step of the way on how to become a pro-editor in Davinci Resolve.

In this series of four courses I will teach you how to design and model for 3D Printing and Laser Cutting using the free and powerful Autodesk Fusion 360 software. Most of the lessons are easy to follow practical examples where I take you through the design of a product step by step.

Hi there, my name is Khushal. This is a lesson on Lumion interior day rendering. This course is for people new to Lumion and 3d rendering. The people who are and also are not familiar with any 3D rendering software or render engines.

A comprehensive, must-have course for the creation of two studio-quality hard surface game assets.
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