Video Tutorials
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Authoring props for games can be done in a variety of different methods with the same goal in mind. In this intermediate tutorial Ben Keeling, will demonstrate a general overview of how he created this gas pump, covering some of the core steps of his process so that you may then use that valuable information in your own projects. The end result is this beautiful scene inside Blender with the help of Megascans.
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Learning the basics of model building in Revit is mostly quick and easy. The essentials of core elements such as walls, floor, and roofs are accessible and fairly intuitive. For more unique and specialized design challenges, discovering appropriate tools and techniques can be more challenging. Many advanced modeling techniques are available, and some are more obvious and intuitive than others. In this course, Paul F. Aubin dives deep into the
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Learn Illustrator CC from an Award Winning Graphic Designer with 20 years experience!
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The black book on how to survive on the battlefield of real-world C++ game programming

Every game studio wants to hire artists with "Industry experience". But how do you get that experience? How can you learn how to make effective concept art for a game studio and get your foot in the door so that you can develop more industry experience?
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In the introduction I am presenting myself, Vincent Schwenk, a 3D artist based in Hamburg. After showing you some of my portfolio work.I am directly jumping to my job for Microsoft. Together we will break down one shot into seven small tutorial series, with a lot of different topics like: Modeling, UVs, Staging, Lights and Textures.
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Civil Engineering Autocad 3D in Construction Prospective

AutoCAD 2022 is a powerful designing and drafting software used to create precise 2D and 3D designs. In this course, Shaun Bryant shows how to go beyond the basics covered in Learning AutoCAD and AutoCAD 2022 Essential Training. Shaun covers how to use workspaces, including model space and paper space, as well as setting up layouts and using annotations in paper space. After completing this course, you'll be prepared to use AutoCAD competently
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In this Concept art for Film: Pre Production Tutorial, Finnian MacManus takes you through his creative process of designing a blue sky sketch. Starting with a brief, Finn will explain the 2D techniques he uses on a daily basis to quickly create and realize a concept; including how to get brilliant color, lighting, composition, values, and many thoughts on design theory as well. Don't miss this full 1-hr Narrated tutorial, including a homework
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This course is all about the creation of Visual Effects with Unity Visual Effect Graph. You will create an Ability Set for a game character called Thunderlord.
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