Video Tutorials

Author Alex
Patreon TERM 01 / TIER 4 : SpaceGirl + Shadow tutorial
Illustration of the Term (High DEF) | Step & Sketches Pictures | Full Video Process (about 4 hours) ( with no comments)
Author Alex
2021-06-18
0
Skillshare – How to create Dreadlocks in Zbrush
In this walk-through, I will take you through creating character hairstyles, in this case, we are going dreadlocks in ZBrush.
Author Alex
2021-06-18
0
Skillshare – Sculpting Human Head In Blender For Beginners
Here you can find the blender file that I provided for you: Blender Sculpting File The first thing I will explain to you is how to start sculpting a human head. First of all, we will see all the guidelines from which it will be much easier to shape our model.
Author Alex
2021-06-17
0
Udemy – Build 15 Augmented Reality (AR) apps with Unity & Vuforia
Curious about Augmented Reality, You have come to the right place. Learn the basics fundamentals and programming techniques required for building fully functional Augmented Reality android and iOS apps. For this course you will need an Android Smartphone or iPhone.
Author Alex
2021-06-17
0
Udemy – Learn AUTOCAD 2021 2D Tools And Techniques
The course covers all "must know" tools and techniques for creating 2D drawings in AutoCAD. Tools are thoroughly explained within its full application. Course is also equipped with exercises where you will have to apply learned tools. Exercises will help you to polish your skills and drawing techniques. Course starts from absolute zero so there is no need for previous knowledge in AutoCAD.
Author Alex
2021-06-17
0
Udemy – Unreal Engine 5 Learn to Create Professional Cinematics
If you’re a game developer looking to level-up your cutscenes, or an animator wanting to learn real-time animation in Unreal Engine 5, then you’re in the right place! In this course I’ll teach you everything you need to know to create cinematic animations in Unreal, by taking advantage of the many tools provided in the engine, and then walk you through the entire process of creating an awesome cutscene!
Author Alex
2021-06-17
0
Experience points – Sculpting a Chimera Skull with Phil Liu
Sculpting is an extremely powerful tool every artist should have in their arsenal. In this tutorial, Phil Liu, will guide you through his process of sculpting assets using ZBrush, demonstrating his various techniques when it comes to an organic asset, combining various workflows as well as setting up a pleasing presentation scene for your sculpts as presentation is key.
Author Alex
2021-06-17
0
Laanscapes – The Magic Mushroom / Glowing Mushrooms Processing (by Daniel Laan)
Mysterious glowing mushrooms of the Dark Forest. I’ll explain everything that is to know about these techniques. We’ll start with a single mushroom and illuminate it with LED. The challenge here is to combine exposures seamlessly. The second part is more complex. We take the same technique and apply it to multiple mushrooms in one frame. Special attention goes out to get that dark mood that’s so prevalent in any of my works.
Author Alex
2021-06-17
0
Laanscapes – Processing the Aurora / Northern Lights (by Daniel Laan)
In this lengthy 3-part video tutorial, we will first restrict ourselves to using only Lightroom to get the most out of a single image of the aurora borealis. Next, we will simultaneously pre-process a set of images in Lightroom and focus stack them in Photoshop for a stunningly sharp night photo. In the final part of this video, we will post-process the resulting image to make it look like a million bucks, using techniques not limited to
Author Alex
2021-06-16
0
Lynda – 3ds Max: Digital Humans for Architectural Visualizations
By themselves, architectural visualization projects can seem stale. Adding people to the renderings adds personality and a sense of realism to the images. In this course, George Maestri shows viewers how to work with 2D and 3D assets to add humans to an architectural scene. George steps you through the process of creating and rigging a character in 3ds Max and points you to some online sources where you can choose models for your project.
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