Video Tutorials

In Animation Pipeline in UE4, Chad Mogran will be giving a comprehensive overview of all things animation in Epic’s Unreal 4 Engine. Starting with exporting our character from Maya using the FBX format, we’ll import it into UE4 in such a way that will allow us to share animation blueprints across different characters. Then we’ll go over how to import animations and setting up things like additive aim poses and navigational blend spaces. We will

Over the course of this training series we will look at the basics of the Houdini particle system and also cover a variety of POP nodes to better understand how the Houdini particle system works.

Compositing is a vital part of the process in creating visual effects (VFX) for movies, TV, and animated productions. The Compositor combines elements filmed during production with Computer Generated Imagery (CGI) created by other artists to blend them together seamlessly. Compositors also fix problems in the footage that occurred during filming, and find methods to enhance VFX shots to better match the director’s vision. All of the final pieces

Sample tutorials of various topics from the Foundation Art Group, including drawing, digital, and designing sessions. Access future content on our Patreon. Links below!

Skillshare – Motion Design 2d in After Effects: Lighting Animation/Effects/loop/

Procedural Texturing is a great texturing method, it comes with great benefits like unlimited texture resolution and easy mapping on any 3D surface. Offers complete control of textures by using a mathematical and logical approach through nodes. This approach may seem complicated to most of the artists. This course offers you easy, practical methods and everything needed to get started with blender procedural shading techniques.

Gumroad – Torso Anatomy Lesson Painting By Ahmed Aldoori

This course will help you to upgrade your skills. It is a project oriented course. So, we are going to learn the design and 3D modeling of robotic arm with holonomic drive. In this course you will get the necessary information of product and robot designing, also you will get the basic knowledge about robotics.

Spike Lee didn’t just direct his award-winning 1986 feature debut, She’s Gotta Have It. He was also the writer, star, truck driver, location scout, electrician, and caterer, because that’s what it took to get his film made. In his first-ever online directing class, the visionary behind Do the Right Thing, Malcolm X, and 25th Hour lets you in on his uncompromising approach to filmmaking. Learn about writing, self-producing, working with actors,

This video will cover the story behind the image, thoughts on the composition, color theory and capture, and the processing from start to finish. Particular techniques covered in the processing of this video are balancing blue tones for consistency, perspective blending, using smart objects to make local adjustments, creating sidelight, and dodging and burning to create dimension.
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