Video Tutorials

In this 6-week course, instructor Steve Huston will teach you the main visual components frequently used in fine art. You will discover how line, shape, and color help strengthen the storytelling of your work. Steve will show you examples from the Old Masters as he presents each significant concept. In doing so, he will talk about how these components are applied in other art fields. Since this course was filmed during a live workshop, you will

Beginners Guide To Amazing Real-Time Animation In Unreal Engine! Also Learn The Basics Of UE4 Physics Asset Animation!

In this course, Lead Officer Jerome Platteaux will focus on the different ways of lighting projects in the Unreal Engine and cover the basics of physics-based rendering, as well as how to choose between regular and deferred rendering. This course also explains the nature of baked lighting, light masses, dynamic lighting, and image-based lighting. Explains the benefits of each of these methods.

Blender is a free and open source 3D modeling and animation software. Light and powerful, it caters for every step of the production process of a 3D animation.

Matthew Wadstein walked you through the basic knowledge of the Epic Games Launcher, creating projects, customizing them, and the important files associated with those projects.

Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing and motion tracking, even video editing and game creation. Advanced users employ Blender’s API for Python scripting to customize the application and write specialized tools; often these are included in Blender’s future releases. Blender is well suited to individuals and small studios

25+ Hours of Training! Each class has 10 or more video lectures, covering Modeling, Rendering, Project Breakdowns, and Student Projects.
New Daz3D, Poser stuff
New Books, Magazines