Video Tutorials
Learn to design, model and texturise a 3D miniature set beyond imagination
This course consists of several small projects in which we will create and render effects in Houdini using the Octane render. We will have 6 parts in which we will see how to create and render clouds and how to make a Pyro shader. I will also show you the process of creating the effect of burning gas from a burner and how to make nebulae. Finally, we'll see how to create a volumetric light effect and a controlled volumetric fog.
In this tutorial series, you will learn steps how to create photorealism, the basics of shading and especially how to use your shaders smartly.
In this course, legendary Disney art director Bill Perkins will teach you the skillsets needed to create strong visual storytelling for film and animation. With his years of experience working on films like Aladdin, The Little Mermaid, and Space Jam, Bill will help build your visual vocabulary to aid in your creative storytelling. You will learn about the visual components like primaries of design.
Drawing skills, anatomy, character design, perspective, and overall storytelling- this 6 week course is designed to laser focus on what studios are looking for and how to get the job you want.
In this 6-week course, instructor Steve Huston will teach you the main visual components frequently used in fine art. You will discover how line, shape, and color help strengthen the storytelling of your work. Steve will show you examples from the Old Masters as he presents each significant concept. In doing so, he will talk about how these components are applied in other art fields. Since this course was filmed during a live workshop, you will
Beginners Guide To Amazing Real-Time Animation In Unreal Engine! Also Learn The Basics Of UE4 Physics Asset Animation!
In this course, Lead Officer Jerome Platteaux will focus on the different ways of lighting projects in the Unreal Engine and cover the basics of physics-based rendering, as well as how to choose between regular and deferred rendering. This course also explains the nature of baked lighting, light masses, dynamic lighting, and image-based lighting. Explains the benefits of each of these methods.
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