Video Tutorials

The Art of Action Editing | A Step-by-Step Training Course from Pro Hollywood Editors

Video Game Music Composition Masterclass: Complete A-Z Guide for Composing Game Music | Learn first hand what it takes to succeed as a video game music composer. Learn from the ground up what it takes to go from beginner to video game composing pro with this course, taught by Kyle Davies, long-time musician, pianist and composer. Kyle has a masters degree in Music and has been composing for the past 20 years. This course offers a comprehensive,

Explore composition, color, and lighting to create compelling concept art inspired by photographic references

Learn how to use one of the leading UX design and digital prototyping platforms from the ground up

Understand the behaviour of external API's inUE4 and learn how to better your game/app user experience using Native Code

Learn how to translate a 2D stylized concept into a 3D character with this 6-hour workshop by Daniel Zeni. Using ZBrush and Photoshop, Daniel walks through the complete process, from selecting a suitable concept to coloring the character accurately and achieving a polished final image.

For this Product, I would like to share with you an insight on how I create all of my Hard Surface Models Using Zbrush, with this 3+Hrs of Timelapse Vid (4x Speed).

My name is Abdul Nafay and I would like to welcome you to my brand new Skillshare class in which we will learn how to create this cool animation. Now these kinds of animations are very popular on Instagram and Behance so they would be perfect for your portfolio! In this class, we will go over the easy and simple process of modelling, animating, texturing and lighting so that your cinema 4d skills are enhanced significantly.

Creating and rendering a 3D scene is a tall task. But what happens when you need to make adjustments after render time? In this course, instructor Ryan McCauley shows you how to use AOVs to correctly composite a 3D scene for flexibility and finalizing. Ryan explains some important basics of AOV. Using a real-world example of a 15-second spot, he covers Multipass rendering out of Cinema 4D, including EXR multi-layer workflow and setting up AOVs

So you have probably heard about this program that everyone talks about when it comes to texturing. It is used for movies, for games and for both characters and environment. And you maybe want to see what is it all about? Then this course is probably right for you. My name is Niko, and i am a character artist for more than a decade now. In this course i will show you how to start working with Substance painter and make a nice good looking
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