Video Tutorials
This class is a quick guide on how to easily get started with the interface and how to navigate in Blender.
In this class I want to give you the power to speed through your edits, and optimise your workflow. Whether it’s for online use as a creator, a client project with a tight deadline, a passion project, or anything in between, the knowledge and framework provided in this class will make sure the time spent in post production is an easy and efficient process.
Welcome to this course on 3D Car Rendering. In this complete course we will learn how to render a Photorealistic Car completely from scratch.
In this tutorial, we're gonna be covering the basics of Modelling, Texturing, Lighting and Rendering in Blender so you can take your 3d art skills to the next level.
In this course, you’re going to learn everything about game development in Unreal Engine, from learning BSP geometry to creating your own levels, learning blueprint scripting and finally adding a player that can move within your world. You’ll even learn how to recreate specific mechanics from your favourite videogames.
Learn to create an entire Castle using only Unreal Engine 5
In Switching to Blender for Experienced Artists, you’ll be able to take the leap and finally switch to Blender! We’re getting straight to the point, teaching you exactly what you need to make the switch to Blender. We cover everything from learning the UI and navigation to using the modeling tools, shading and texturing, sculpting, retopology and rendering with cycles and much more!
Learn the basics of lighting, materials, and cameras to create realistic scenes quickly | The work of architect María Alarcón can be summarized in one sentence: transforming spatial ideas into visual content. But, as easy as it may seem to define, her day-to-day work involves a range of techniques and disciplines that go from drawing sketches to developing realistic 3D images for architecture.
MASH is a very powerful Motion Graphics and Visual Effects plugin that now ships with Maya. It is a procedural system that allows you to create complex simulations and animations with an easy-to-use interface.
This course shows you how to model and animate procedurally using geometry nodes in Blender 2.93 and 3.0. You should have a general understanding of Blender so that you can nicely follow along.
New Daz3D, Poser stuff
New Books, Magazines
2022-01-8

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