Video Tutorials
CGCircuit – Advanced Particles 2 : Demon Fire Trails. Welcome to Advanced Particles series: Demon Fire Trails. Some of the things you will learn with this course are going to be: • How to animate a static geometry along a curve, without relying on constraint networks • How to setup particle and smoke simulations and optimize them for faster results • Advanced Techniques for Particle advection • Creating deformations post-simulation with with
CGCircuit - FX MAYHEM 102 - Smokeless Fire & Flames. This production oriented course will teach you how to get realistic looking fire & flames with very simple and easy to understand methods. After briefly going through some theory, we are diving right in and create 3 example simulations, a Torch Flame, a Logo Floor Fire and Hammer Fire for our good old test geometry friend, Houdini's Crag. We going to develop the look with the first
Udemy - Blender Modeling from scratch. Take your first step to be the 3D modeler What you'll learn How to start with Blender? How does Blender interface work? How to make some basic adjustments on you Blender UI ? Basic Blender tools and Hotkeys How to start with modeling Lowpoly? How to start modeling Highpoly? What is UV-unwrapping and how does it work? What is texturing? How does lighting work inside blender? How to take some awesome renders
Gumroad - Sketch study tutorial - DISK. In this tutorial, I will share my sketching process, to the tools I use to generate this image. This was a simple study looking at a photograph to practice brush economy and mark making. This tutorial includes the following: -PSD, -STEPS, -TOOLS -VIDEO tutorial -VIDEO timelapse -Simple brush tutorial
Skillshare - Learn Storyboarding for Film and Animation. That´s why it is important to know how to pre-plan your film. Storyboarding is just that - the blueprint of your film, or any film. It is a cheaper way to understand whether your story is working or not before even starting the production. Here I´m going to teach you how to use camera angles, framing, and pacing to deliver strong story beats. You will get a quick course on perspective and
Skillshare - How To Draw A Cute Character | The Basics. To make another person smile is one of the best feelings you can get. And one way to do so is by creating a cute character. So in this class I will teach you the basics and the fundamentals behind how to draw a cute character. The class will finish with a drawing exercise and a class project. This Class is build up in 3 parts. Part 1 - Theory To be able to draw is great. But knowing the
Skillshare - Create awesome scenes - zombie coffee scene breakdown in blender. In this class, I'll be going through my process of how I came up with this scene from inception to final output. The software I'll be using are; blender3D Davinci resolve 17 Some basic knowledge of them will be needed. You don't have to follow along since the process is what I think is important.
Lynda - Revit: Rhino Workflow. Rhino and Revit both have a firm place in the architecture and construction workflow. Rhino is an ideal program to model complex forms for iterative conceptual projects while Revit excels in creating BIM driven projects with layers of information. In this course instructor Olivia Morgan shows you how to seamlessly move between these programs in a safe and practical workflow. Learn effective modeling techniques and
Sapphire FX – Ship Destruction Weeks 1-6. Project files included. In this training, we will create just one scene, but with a large variety of effects, including destruction, explosions, simulation of secondary elements and fluid. The training is designed for people who have basic concepts of working in Houdini. For 6 weeks, we will analyze in detail all types of simulations – particles, volumes in Pyro, RBD, FLIP simulation (fluid dynamics).
CG Circuit - Houdini Advanced Particle Simulations. Welcome to Advanced Particles 1: Geometry Based Simulations. In this course we will take an alembic animation of an opening hand, and use it to generate particles. We will learn how to use the geometry to create different attributes and how to get our particles to use those attributes. We will also learn how to make our particles stick to deforming geometry and how to make the particles
New Daz3D, Poser stuff
New Books, Magazines
2022-02-17

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