Video Tutorials
Gumroad – Fuze 01 – Maya Modeling Workflow from Scratch
Advanced Modeling Techniques With Fusion 360 In this tutorial series we will use the powerful modeling tools available in Fusion 360. Solid body modeling offers several distinct advantages for hard surface applications not available in more traditional modeling tools, like Maya and ZBrush. This tutorial series will demonstrate a variety of strategies and workflows to creating highly detailed and accurate hard surface models. Over the course, we
This is a fundamental drawing course designed specifically for children’s book illustrators. In this video and PDF manual/workbook you will be shown how to use the “bean” shape to create 3 dimensional figures. The object of this class is to help you learn how to begin drawing a figure from any angle, attach limbs and head, and pose your character in any direction and from any angle.
Introduction to Arnold for Maya This course is meant as a first step to learning the Arnold plugin for Maya. We will discuss basic concepts, workflows, and strategies to get you up and running quickly with this powerful renderer. This beginner level course will get you up to speed and productive in no time with one of the most powerful and user friendly render engines currently on the market in Arnold. To get started, we will focus on the basics
MP4 1280x720 | 5h 05m | ENG | 583 MB
MP4 1600x900 | 16h 02m | ENG | Project Files | 11.1 GB
MP4 1200x800 | 17h 26m | ENG | Project Files | 7.78 GB
MP4 | 31h 33m | ENG | Project Files | 22.7 GB
Production Modeling for Games and 3D Printing in ZBrush and 3ds Max – download video сourse In this course, we’ll learn techniques to model for many formats such as game engines or 3D printing. Along the way, we’ll learn about hard surface poly sketching and edge masking to produce a weathered polypainting effect. After completing this course, you’ll have a guideline that’ll easily fit into your production pipeline. MP4 1280x720 | 3h 24m | ENG |
[bProfessional Tips for Modeling Complex Shapes Vol. 1 – 4[/b] Includes: Professional Tips for Modeling Complex Shapes: Part 1 In this Maya tutorial, we'll learn some key fundamental concepts for modeling with polygons. We'll cover troubleshooting your models, breaking down shapes into basic forms, and using primitives to create more complex forms. We'll also discuss correct edge flow, geometry amount, edge tension, and some really great tips
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