Video Tutorials
Duration 1h 4m MP4
DraftSight Professional provides straight-forward 2D documentation, design, and drafting tools with a toolbox, a standards-based mechanical symbol library, and a mechanical annotation add-on. This course provides you with the essential techniques required to effectively use DraftSight 2017 Professional. Join Shaun Bryant as he shows you how to develop and optimize DraftSight drawings, and how to start setting up 2D DraftSight drawings from
Whether you’re working with a team or on your own, understanding how to efficiently use 3D tracking information in compositing can help you speed up your workflow. In this course, learn how to use 3D tracking data to add 3D objects to a 2D shot in Adobe After Effects. Brian Morse shows how to export your cameras to Maya and After Effects from SynthEyes, and explains how to set up your 3D scene once and use it for all of your shots. He also
Game Weapon Modeling Fundamentals – download video сourse Weapons can be one of the most enjoyable assets to create in modern game development as they can receive a lot of attention and care, and are highly appreciated by players and developers alike. Traditional hard surface workflows are powerful but can tend to feel technical and cumbersome. Instead, some of ZBrush’s modern workflows allow for more flexibility and creativity using ZModeler
MOV 1280x720 | 15h 58m | ENG | +PDF | 9.02 GB
MP4 1680x1052 | 7h 51m | ENG | Project Files | 10.5 GB
Hard Surface Modeling Fundamentals in 3ds Max 3ds Max is a great program to learn modeling techniques in. In this course, Hard Surface Modeling Fundamentals in 3ds Max, you’ll learn how to create a hard surface camera model. First, you’ll discover how to create reference images for modeling. Next, you’ll explore the fundamentals of hard surface smoothing. Then, you’ll cover how to create and control high resolution meshes using TurboSmooth.
Learn to create compelling, production-ready styleframes in Cinema 4D and After Effects with award-winning art director Michael Rigley. Michael will guide you through his entire creative process, from interpreting a project brief, all the way through procedurally generating and rendering complex 3D scenes.
Game Weapon Concept Fundamentals – download video tutorial To be a concept artist in the gaming industry, you need to be adaptable and agile in your workflow to keep up with the changing landscape of design demands for video game development. In this course, Game Weapon Concept Fundamentals, you’ll be brought up to speed with modern design techniques and integrating Zbrush into your concept workflow. First, you’ll learn how to create a truly
Tags
Archive
« November 2024 » | ||||||
---|---|---|---|---|---|---|
Mon | Tue | Wed | Thu | Fri | Sat | Sun |
1 | 2 | 3 | ||||
4 | 5 | 6 | 7 | 8 | 9 | 10 |
11 | 12 | 13 | 14 | 15 | 16 | 17 |
18 | 19 | 20 | 21 | 22 | 23 | 24 |
25 | 26 | 27 | 28 | 29 | 30 |
Vote
New Daz3D, Poser stuff
New Books, Magazines