Video Tutorials
Do you want to learn how to use the Particle System in Blender to create awesome renders or animations? Do you want to feel confident while using particles? By the end of this course you will have an understanding of the functions in the particle system. In the first couple sections we will be focusing on the settings and what each one does. All the videos are labeled so it's very easy to find a specific setting or value that you are wanting to
Make a game in Unreal with C++ programming! What you'll learn Code in C++ Build a game Run C++ applications Design a game level Requirements No experience necessary Description Learn to code with C++ UE5 Game Development Alexandra Kropova is a software developer with extensive experience in full-stack web development, app development and game development. She has helped produce courses for Mammoth Interactive since 2016, including the Coding
ArtStation – How to Texture Stylized Rocks in Substance Painter. What You Get: In these video tutorials I’m going to walk you through my process of how I texture stylized rocks using techniques in Substance Painter. I then bring the asset into Unreal Engine 5 and briefly discuss how I "paint with lights". Real-time of me walking you through step by step of me explaining AAA industry techniques of texturing stylized rocks in Painter. Which means
Joakim Karlsson Photography – Color grading in Photoshop. Here I explain and show all the different adjustments and styles I use for my color grading in Photoshop. I explain my thinking and ideas about what I do and why I do it.
ArtStation – Stylized Old Carriage Full Creation Process + Stylized Barrel Full Creation Process. We’re covering blockout, high and low poly creation , UV unwrapping, baking maps, industry-standard texturing techniques, and presenting your work using Marmoset Toolbag. This course will teach you everything you need to know about creating props for the games industry! info about this Product : step by step Time: 6 h 26 min Modeling: 3ds Max
ArtStation – Robot modeling tutorial. Surprise, you can watch this professional modeling for free. We are gonna take you through the whole process of modeling a sci-fi robot, from basic level, up to hard-surface level, and rigging. The tutorial separated into 6 parts which covers every little detail and technique. In the commercial license version you can also download the rigged model. (This tutorial needs a basic understanding of Blender.)
Gumroad – Foundation Patreon – Basics of Environments. Download Contents: • 1 Hour 20 Min Video Lecture & Demo • JPG Demo & Notes https://foundation-patreon.gumroad.com/l/term9
Hello everyone! I am Harshavardhan from India . I have been an active blender user for the past 4 years. I welcome you all to the course, asset creation in blender. We will be learning how to model a hurricane lamp from scratch. We will then unwrap UVs followed by a full texturing session which will provide you an introduction to the huge world of procedural texturing techniques inside of blender. We will then bake our generated textures in PBR
Learn to use Krita’s powerful features for speed and non-destructive illustration What you'll learn Important computer graphics concepts related to the process of creating digital artworks. Basic features of Krita such as the UI, canvas navigation, and so on. Basic drawing, inking, dan coloring techniques using a style commonly found in superhero comics. Learn more sophisticated techniques to speed up the creation process such as using
Learn how to develop games in Unreal Engine 5 and to create assets in Blender with this project-based course! What you'll learn The principles of game development How to plan and prepare your pre-production stages The organizational tools that will help you in the production process How to gather references and create asset lists The process of level prototyping in Unreal Engine 5 Everything behind blueprint scripting The processes behind the
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