Video Tutorials
Learn techniques Robyn Haddow used in creation of Fantasy User Interfaces (FUI) for Marvel’s Ant Man and the Wasp. You’ll see how Robyn created loopable playback elements from an X-Particles Network, a MoGraph Cloner and PolyFX.
Josh Johnson demonstrates the improved motion tracking in Cinema 4D Release 20 in this live presentation from Siggraph 2018. Josh first performs an automatic track for some footage, and then shows how to set up a shadow catcher in both Redshift and C4D’s Physical Render to incorporate 3D elements with the footage.
So here is a little (actually pretty big) tutorial on how to create textures with ZBrush and Substance Designer. Even if you don't want to use Substance Designer, the same workflow can be used to create the albedo/color texture in Photoshop and other maps in Quixel or some other software. Also, 3DS Max is not required, you can follow along with any 3D software.
Photoshop video process from sakimichan with psd.
In this tutorial, we cover how I set up my renders within Marmoset Toolbag. We go through the steps I take for setting up a scene, what to think about when it comes to lighting, common tools and settings, as well as some tips on what to take into consideration. We render two different materials from start to finish.
In this Revit 2019 Architectural Course We will learn Revit Basics first and then once we gain enough knowledge to start our main 2 story house Model and then We will learn by actually Creating Complete 2d and 3d Model of a House which I think the best way to learn any software.
In this course, Modeling The Weapon for Film Production, we will learn how to model a nice weapon as pistol with nice details. Finally, you'll discover how to unwrap the low poly mesh in UV Headus Tools that's ready for texturing.
This video based Maxon Cinema 4D R14 training course from Infinite Skills teaches you the basic tools you will need to create 3D models in this software. Chris is an educator and also uses Cinema 4D for his business, creating graphics solutions for TV, film and businesses
Whether your specialism lies in character creation, fantastical creatures, concept artwork or landscapes, the latest edition of The Sci-fi & Fantasy Art Book has something for you. Covering programs including Photoshop, ZBrush, Maya, 3ds Max and MODO, we delve into techniques and ideas with the help of expert artists.
This course helps you to understand digital sketching. I am sharing with you my own workflow, everything I do to create original digital illustrations. This course is for you if you want to try quick and useful different sketching technic in Photoshop.
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