Video Tutorials

Author Alex
2019-07-25
3
Learn Squared – Futuristic Character Design with Maciej Kuciara (ENG/RUS)
Learn Squared – Futuristic Character Design with Maciej Kuciara (ENG/RUS) | Senior concept designer Maciej Kuciara takes you through the entire futuristic character design workflow. Learn alongside UI designer Ash Thorp as you practice everything from loose sketching techniques to advanced final render procedures. | Updated: Added Russian translation
Author Alex
2019-07-25
0
Gumroad – Dragon Charge Demo by Marius Bota
Gumroad – Dragon Charge Demo by Marius Bota | Going through the thought process that went behind making this painting. | You will get a 1:30h fully voiced time lapse video of the 15h painting process.
Author Alex
2019-07-25
0
Glyn Dewis – Homeguard: Complete Retouching Workflow
Go Step by Step through the entire workflow and techniques covered in this Home Guard Portrait starting off in Lightroom / Camera RAW and then into Photoshop taking the out of camera image file through to the final print ready picture.
Author Alex
2019-07-24
0
Gumroad – Modeling A Realistic Sport Shoes In Zbrush
MP4 1280x720 | Total time: 10h 30m | ENG | Project Files Included | 5.96 GB
Author Alex
2019-07-24
2
Iterative Level Design in Unity (ENG/RUS)
In this course, Iterative Level Design in Unity, you will step through the creative process of level design from Design Document to gray-boxed level. | Updated: Added Russian translation
Author Alex
2019-07-24
3
Gumroad – Quick UV Mapping For Production by Chung Kan (ENG/RUS)
Gumroad – Quick UV Mapping For Production by Chung Kan (ENG/RUS) | In this tutorial you will learn how to quickly create production ready UV mapping using both 3dsmax and zbrush. This workflow has reduced my UV creation time by 40% in a professional production environment. | Updated: Added Russian translation
Author Alex
2019-07-24
0
Alexei Brin – Cinema 4D & AfterEffects (RUS)
Alexei Brin – Cinema 4D & AfterEffects (RUS) | The video course is designed for both beginners and advanced users. We start from the base and end with the creation of the Broadcast miniature.
Author Alex
2019-07-24
0
Building a Landscape from the Ground Up in World Machine (ENG/RUS)
In this World Machine tutorial, we'll learn how to build a detailed and awesome landscape from the ground up. We'll then use that landscape in other applications like Unreal Engine. | Updated: Added Russian translation
Author Alex
2019-07-24
0
Game Design Fundamentals (ENG/RUS)
Learn the basics of Game Design and the ideologies behind Swords and Shovels. | Updated: Added Russian translation
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