Video Tutorials
![Skillshare – Creating A Dumbbell In Cinema 4D And Arnold Renderer](/uploads/posts/2019-09/1568097845_untitled-1.jpg)
Hey, what is going on motion designers so today we are going to be taking a look at how to create some dumbbells inside of Cinema 4D and Arnold renderer. We are going to start off by modeling some geometry creating some dumbbells and then get into some lighting and shading which we will be doing everything procedurally inside of Arnold and Cinema 4D.
![Skillshare – Create a Micrograph-Styled Image in Cinema 4D](/uploads/posts/2019-09/1568037934_234214.jpg)
This class will give you the necessary skills to create these fun, yet hyper-realistic micrograph looking images at your disposal. They work great for featured medical purposes, abstract purposes, and they are easily applicable to any project!
![Udemy – Unity 2D Game Developing. C# for Beginners. C# OOP](/uploads/posts/2019-09/1568030950_udemy-unity-2d-game-developing_-c-for-beginners_-c-oop.jpg)
Mega Package that includes Entire Course C# for Beginners, C# Object Oriented Programming and 2D Unity Game Developing
![Skillshare – Character Creation Guide: PBR Assets for Games: Part 07: Unity & Marmoset](/uploads/posts/2019-09/1568015221_skillshare-character-creation-guide-pbr-assets-for-games-part-07-unity-marmoset.jpg)
In this foundational course we will be learning the fundamentals of Character Modeling, where we will cover the following core skill sets: Sculpting, Optimization, Texturing, and Character Setup We’ll be utilizing the latest software packages that top tier gaming studios of today use to create all of your favorite titles!
![Gumroad – Quick Start in Fusion 360 for Concept Design Tutorial](/uploads/posts/2019-09/1568010291_gumroad-quick-start-in-fusion-360-for-concept-design-tutorial.jpg)
I created this tutorial to give you a quick understanding of the most fundimental parts of Fusion 360, and build a strong familiarity with the core tools for design and production using Fusion.
![Gumroad – Sniper Design Demo in Fusion 360 by Alex Senechal](/uploads/posts/2019-09/1567956848_gumroad-sniper-design-demo-in-fusion-360-by-alex-senechal.jpg)
This video shows the entire process I used for designing and modeling this sniper rifle concept in Fusion 360.
![Udemy – Anime Academy: Anime Outfits 101](/uploads/posts/2019-09/1567943019_anime-academy-anime-outfits-101.jpg)
Anime Academy: Anime Outfits 101 is your go-to for designing your own anime outfits for illustrations or even for your own personal stories. This course will take you from having little knowledge about style and clothes, to creating good design and understanding the basics of how clothes work.
![Udemy – Complete Beginner's Guide to Digital Art](/uploads/posts/2019-09/1567940656_complete-beginners-guide-to-digital-art.jpg)
This is an introduction to not only "Digital art" but art in general. In this very in-depth course you will start from novice and or hobbyist and end with the mentality and skills of a professional. I cannot promise you work as no one can. But the skills you acquire here will enhance not only your own work but give you a solid base to in any other online course or book etc. There is no "Quick fix" or Short cuts to making great art. It requires
![Udemy – Hyper Realistic Character Likeness Portrait for Films](/uploads/posts/2019-09/1567937830_udemy-hyper-realistic-character-likeness-portrait-for-films.jpg)
Welcome to Hyper Realistic Character Portrait for Films. Sculpting a character and then preparing it for production, getting it to look photorealistic for films or movies can be a very ambitious task, it can be tricky but with the right guidance, it can be an extremely rewarding experience. Throughout this course, we will go through the steps of sculpting a character likeness in Zbrush, retopologizing in Wrap and Maya, unwrapping in Maya,
![Skillshare – Create amazing 3D illustrations on Cinema 4D and Photoshop](/uploads/posts/2019-09/1567937022_1243.jpg)
In this new class I'll guide you through the process of creating amazing imaginery using Cinema 4D and Photoshop on Mac or PC. We will be working with objects and displacers on C4D to create a composition, then render the outcome as a static image to play around with it on Photoshop and add some details and final touches to it.
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