Video Tutorials
This class will give you the necessary skills to create these fun, yet hyper-realistic micrograph looking images at your disposal. They work great for featured medical purposes, abstract purposes, and they are easily applicable to any project!
Mega Package that includes Entire Course C# for Beginners, C# Object Oriented Programming and 2D Unity Game Developing
In this foundational course we will be learning the fundamentals of Character Modeling, where we will cover the following core skill sets: Sculpting, Optimization, Texturing, and Character Setup We’ll be utilizing the latest software packages that top tier gaming studios of today use to create all of your favorite titles!
I created this tutorial to give you a quick understanding of the most fundimental parts of Fusion 360, and build a strong familiarity with the core tools for design and production using Fusion.
This video shows the entire process I used for designing and modeling this sniper rifle concept in Fusion 360.
Anime Academy: Anime Outfits 101 is your go-to for designing your own anime outfits for illustrations or even for your own personal stories. This course will take you from having little knowledge about style and clothes, to creating good design and understanding the basics of how clothes work.
This is an introduction to not only "Digital art" but art in general. In this very in-depth course you will start from novice and or hobbyist and end with the mentality and skills of a professional. I cannot promise you work as no one can. But the skills you acquire here will enhance not only your own work but give you a solid base to in any other online course or book etc. There is no "Quick fix" or Short cuts to making great art. It requires
Welcome to Hyper Realistic Character Portrait for Films. Sculpting a character and then preparing it for production, getting it to look photorealistic for films or movies can be a very ambitious task, it can be tricky but with the right guidance, it can be an extremely rewarding experience. Throughout this course, we will go through the steps of sculpting a character likeness in Zbrush, retopologizing in Wrap and Maya, unwrapping in Maya,
In this new class I'll guide you through the process of creating amazing imaginery using Cinema 4D and Photoshop on Mac or PC. We will be working with objects and displacers on C4D to create a composition, then render the outcome as a static image to play around with it on Photoshop and add some details and final touches to it.
With this course, you will learn to create your own top-down game inspired by Zelda, using the Free and Open Source game engine Godot 3.0 Watch the chapters in any order! Unlike other courses out there, each chapter isolates and explores one key topic.
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2019-09-9

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