Video Tutorials

Discover ways to maximize the power of SOLIDWORKS by optimizing the interface to suit any workflow. Learn about how to personalize the command ribbon and toolbars to display frequently used features, as well as how to customize mouse gestures to make mouse movements more effective. Plus, explore default keyboard shortcuts that expedite common operations, and see how to customize shortcuts for even more efficiency

This course gives you an in-depth look at how Parker Walbeck plans, shoots, composes, lights, chooses camera settings, creates movement, directs, story tells, edits, and makes money as it relates to travel videos.

Unity Reflect allows for easy movement of assets between Autodesk Revit and the Unity Game engine, making changes and other critical tasks such as design analysis and metadata processing easier to accomplish by creating a real-time link between the two applications. Join instructor Logan Smith as he shares example use cases in Unity and Reflect and explore how to interact with Revit data in real time.

Learn how to edit Video & Audio in Adobe Premiere Pro with Step by Step Guidelines for Becoming an Editing Boss

Ilya Kuvshinov – Patreon Term 32-33 | Video tutorials | MP4 | JPG | PSD | Brushes

In this course you will learn how to make Pixel Art from Scratch. You will learn how to make beautiful illustrations and all the art that you need for your videogame. You will gain all the knowledge that you need to start creating Pixel Art for videogames or illustrations.

The course will help you to design and write your own games - learn how to generate and develop your ideas, how to structure a story-rich game, and how creating a narrative and storyworld will enhance all games, even those that are not story based!

Do your non-player characters lack drive and ambition? Are they slow, stupid and constantly banging their heads against the wall? Then this course is for you. Join Penny as she explains, demonstrates and assists you in creating your very own NPCs in Unity with C#. All you need is a sound knowledge of Unity, C# and the ability to add two numbers together.

This course teaches you to create simple tilesets for both platform games and RPGs. You will learn how to make tiles loop well, organize your tilesets, and set up tilesheets for autotiling.

Great lighting is what makes the difference between an amateur portrait render and a professional one. In this workshop, CG Supervisor Christopher Barischoff steps through what makes a photography studio styled lighting setup successful for characters and portraits. He covers classic photographic and cinematic lighting and expands on its implementation in 3D Graphics.
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