Video Tutorials
[center][/center] This course will teach you how to use Corona Plugin, which gives you a smooth, realistic light that is easy to adjust. Not complicated and can be customized in the program.
Lighting inside of Unreal Engine is hard. Not only are there literally hundreds of options for controlling lighting, but there are multiple menus for controlling the lighting that you might not even know about. This can leave you feeling overwhelmed. What light to select, how to use it, and when to use it seems impossible to wrap your head around.
In the class, we will use 3ds Max, Vray and Photoshop to create our 360 renders, but these techniques can be applied to most 3d applications.
Learn Modeling & Texturing AAA prop using Blender, Marmoset Toolbag, Substance Painter, and Photoshop
In this 7.5 hours long series, you’ll learn everything you need to know in order to get started with ZBrush 2020! Learning ZBrush can be incredibly frustrating and after having taught ZBrush to students for years – both in class and online – we’ve done our very best at making the best Introduction series possible! Starting out, you’ll learn all the tools and features you need in order to use ZBrush 2020. Next up, we cover how to sculpt a cave
Learn Max and integrate Quad Remesher into your workflow for fast concepting and production modeling. Use booleans and polygon modeling to turn ideas into 3D concept art and quickly remesh it once you are satisfied with your design.
This course teaches students how to build a template for a side scrolling shooter (shmup) game and then further build on this by adding a level of polish to the finished template. Students will learn to utilise Blueprints with Unreal Engine 4 as well as some important concepts which have started being referred to as “Game Feel” or “Juice”.
In this introductory game design course, I will be guiding you step by step through the construction of a simple shooting gallery game using Unreal Engine 4: THE premier free to download gaming engine! (AND the SAME engine used to build "Fortnite").
This class goes over all the settings and some creative uses for one of the most versatile objects in Cinema 4D, the Landscape Object! It's one of my personal favorites
In this course, we will go over how to create a snowy environment using 3ds Max, Substance Designer, Marmoset and Unreal. This environment will include having a snowy cabin with terrain, nice trees and plants and will be setup in Unreal Engine. We will learn how to create procedural textures in Substance Designer and we will go over how to edit those textures very quickly so we can have multiple variations. We will then go over how to model our
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2020-03-9

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