Video Tutorials

Author Alex
2020-03-27
0
Udemy – Learn Pixel Art for Games: Understand creating Pixel Art for use in Games
In this course you will learn all the skills you need to create your own pixel art whether you use it for your own games, just to create art pieces or to sell as asset packs for other people to use.
Author Alex
2020-03-27
0
Lynda – Learning AutoCAD
Explore the basics of AutoCAD 2021 in this course designed for beginners. Learn about the interface, drawing and design techniques, generating simple geometry, creating annotations, and building documentation that is suitable for sharing and printing. Autodesk Certified Instructor (ACI) Shaun Bryant demonstrates step-by-step how to create precise drawings for architecture, construction, manufacturing, and more.
Author Alex
2020-03-26
1
Udemy – Mathematics for Computer Games Development using Unity
In this course you will build your own C# classes to work with the geometrical constructs of 2D and 3D space that will develop your understanding of positioning and moving game objects. In short you will build your own maths library to replicate some of Unity's Vector2, Vector3, Matrix4x4 and some Mathf methods. Throughout, we will be using the Unity Game Engine to help emphasise the mathematics concepts.
Author Alex
2020-03-26
0
CGCircuit – Introduction to Vellum Grains
In this online course, the viewer will learn some beginner to intermediate Vellum Grains techniques. Vellum Solver was introduced in Houdini 17 and is a very powerful solver. It enables the artists to quickly iterate different simulations in no time.
Author Alex
2020-03-26
0
CGCircuit – Introduction to VEX – Volume 3
In this tutorial, the viewer will learn the basics of the VEX expression language applied to Rigid Body Dynamic Simulations in a hands-on approach. The course will give the viewer the basis to create RBDs that go way beyond the default behavior with relatively little effort through the use of VEX snippets.
Author Alex
2020-03-26
0
CGCircuit – Introduction to VEX – Volume 2
This course focuses on the use of VEX applied in two of the most common VFX tasks, Particles, and Volumes. Although it is an introduction course, it teaches the implementation of very useful and powerful scripting, through the use of attribute VOPs and Wrangles.
Author Alex
2020-03-26
0
CGCircuit – Introduction to Look Dev In Houdini
Before we talk about the training module, I'd like to talk about some prerequisites before attempting to take this course. We will be using three separate applications in this module, Maya for asset inspection and organization, i do not go into details as to how to use Maya, some working knowledge of Maya is required.
Author Alex
2020-03-26
0
CGCircuit – Houdini Cloth in Production
In this tutorial, the viewer will learn how to work with cloth within a production environment. This will involve creating helpful input geometry for the cloth and colliders, how to work with Vellum parameters and constraints to get the look of cloth you want, how to make the simulation art-directable, and how to use post-simulation fixes.
Author Alex
2020-03-26
0
Interactive Sound Design with Wwise for Unity
Looking to familiarize yourself with the world of interactive audio? In this course, Interactive Sound Design with Wwise for Unity, you'll learn the basics of interactive sound from conception through to final in-engine integration. First, you'll dive into assessing the sound needs of an existing game and how to efficiently develop those sounds. Next, you'll explore the process from initial in-DAW design and asset creation to interactive Wwise
Author Alex
2020-03-26
0
Lynda – AutoCAD Map 3D 2021 Essential Training
AutoCAD Map 3D enriches your map data, making it more visual and intelligent. With AutoCAD 2021, the Map 3D toolset ships free, bringing an intelligent geographic information system (GIS) to every AutoCAD drawing. Join GIS consultant and trainer Gordon Luckett in this course, where he shows how to use this powerful program to edit data within existing AutoCAD drawings and connect to outside databases for new sources of information.
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