Video Tutorials

Author Alex
2020-03-26
0
CGCircuit – Total Destruction: Vol.2 RBD Simulations
In this online course, the viewer will learn everything needed to create Rigid Body Dynamic Simulations, ranging from simple falling objects to demolishing entire buildings.
Author Alex
2020-03-26
0
ArtStation – LASSO PAINTING TUTORIAL
A simple step-by-step process I use when I have to make a quick turnover of environment design, values, and color during production.
Author Alex
2020-03-26
0
CGCircuit – Terrains using Satellite Data in Houdini
In this online course, the viewer will build upon the workflows of the first tutorial and learn advanced techniques for generating more complex terrains and landscapes with Houdini and to use them inside a game engine like Unreal Engine 4.
Author Alex
2020-03-25
0
Gumroad – Houdini Tutorial – Procedural Sci-Fi Sphere Buildup
In this tutorial you will learn all the steps necessary to create the effect shown in the promo video from start to finish using Houdini, Redshift and Blackmagic Fusion with ACES color space.
Author Alex
2020-03-25
0
CGCircuit – Total Destruction vol3: Particles
In this online course, you will learn everything needed to create Particle simulations, to enhance your destruction FX, we will go way beyond creating particle trails and learn to control emission, forces and attributes to a high degree.
Author Alex
2020-03-25
0
ArtStation – Portrait Painting in Photoshop – Video Tutorial
In this tutorial, You will learn how to paint realistic portraits. You will get my full lenght video with voice descriptions ( 1 hour ). You will get my portrait brushes
Author Alex
2020-03-25
0
CGCircuit – Intro to Terrains in Houdini and Unreal
In this online course, the viewer will learn how to create terrain digital assets that can be used inside game engines like Unreal Engine 4.
Author Alex
2020-03-25
0
Udemy – Fundamentals of Adobe After Effects 2020
Everything you need to know to start your first project with Adobe After Effects
Author Alex
2020-03-25
1
CGCircuit – Total Destruction: Vol.1 Fracturing (Updated for Houdini 18)
In this volume, the viewer will learn everything needed to generate fracturing in preparation for destruction effects, fracturing is fundamental in achieving realistic and controllable results and is one of the most important steps in the generation of Rigid Body Dynamic simulations.
Author Alex
2020-03-25
0
Skillshare – Building a Crafting Game: GameMaker Studio 2
This class is all about developing a crafting game, in GameMaker Studio 2. We'll learn to code with GameMaker Language and develop our game from the ground up!
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